Some buttons
Code formatted
Containerz
Improved NPC base class and added behaviour interface and abstract behaviours (aggressive, defensive, evasive)
Improved comment in evasive class
Move Action
Merge branch 'master' of https://github.com/PimV/Bermuda-TheGame into NPCBehaviour

Conflicts:
	Bermuda/Bermuda/Bermuda.vcxproj
	Bermuda/Bermuda/Bermuda.vcxproj.filters
Fixed error in SpawnPoint.cpp
lopende henk!
Added rabbit class and fixed spawnpoint. Implemented rabbit in Main() as a test
Merge branch 'master' of https://github.com/PimV/Bermuda-TheGame into NPCBehaviour
Removed rabbit class code from main()
click move
Added walk method. This generates where a NPC should walk to
Merge branch 'master' of https://github.com/PimV/Bermuda-TheGame into NPCBehaviour

Conflicts:
	Bermuda/Bermuda/Bermuda.vcxproj
	Bermuda/Bermuda/Bermuda.vcxproj.filters
transparant images toegevoegd
Merge pull request #7 from PimV/NPCBehaviour

Npc behaviour
nieuwe plaatjes
Merge branch 'master' of https://github.com/PimV/Bermuda-TheGame into buttonz

Conflicts:
	Bermuda/Bermuda/Bermuda.vcxproj
	Bermuda/Bermuda/Bermuda.vcxproj.filters
	Bermuda/Bermuda/GameStateManager.h
	Bermuda/Bermuda/PlayState.cpp
	Bermuda/Bermuda/PlayState.h
Merge pull request #8 from PimV/buttonz

Buttonz