arm: implement x264_predict_4x4_v_armv6

Alone probably not worth it but allows use of predict_4x4_dc|h_armv6
in intra_sad|satd_x3_4x4_neon.
arm: add missing macro instantiation for x264_pixel_avg_4x16_neon

checkasm --bench on a cortex-a9:
avg_4x16_c: 8910
avg_4x16_neon: 2091
arm: implement deblock_strength_neon

Based on deblock_strength_avx.

checkasm --bench on a cortex-a9:
deblock_strength_c: 14611
deblock_strength_neon: 1848
arm: x264_plane_copy_deinterleave_neon

plane_copy_deinterleave_c: 42988
plane_copy_deinterleave_neon: 10184
arm: load_deinterleave_chroma_f{dec,enc}_neon

load_deinterleave_chroma_fdec_c: 4055
load_deinterleave_chroma_fdec_neon: 995
load_deinterleave_chroma_fenc_c: 4071
load_deinterleave_chroma_fenc_neon: 992
arm: x264_plane_copy_deinterleave_rgb_neon

plane_copy_deinterleave_rgb_c: 31543
plane_copy_deinterleave_rgb_neon: 8312
arm: x264_plane_copy_interleave_neon

plane_copy_interleave_c: 40285
plane_copy_interleave_neon: 10137
arm: x264_store_interleave_chroma_neon

store_interleave_chroma_c: 4036
store_interleave_chroma_neon: 1043
arm: x264_coeff_last8_arm

checkasm --bench on a coretex-a9:
coeff_last8_c: 173
coeff_last8_armv6: 151

60 instead of 73 cycles in ~130k runs on the same cpu while encoding.
configure: remove an unnecessary option from CFLAGS on OS X

Also this commit supported compiling with Clang 3.4 on OS X.
arm: fix compilation for HIGH_BIT_DEPTH

Caused by conflicting prototypes for neon predict functions added in
babcabe433d883e0e916aec4b6c352849931a2eb to arm/predict.h.
Remove the duplicate prototypes from arm/predict-c.c and change the type
from pixel to uint8_t since there are no plans for high bit depth arm
neon optimizations.
aarch64: require PIC in shared mode
ppc: fix build on certain PowerPC variants without Altivec
Add support --chapter/--no-container-sar/--no-remux/--fragments.

These are L-SMASH MP4 muxer specific options.
Increase the temporal buffer size for Unicode support

Although the maximum size of one character in UTF-16 is 4bytes,
sizeof(wchar_t) is 2bytes on Windows.
Also, non-ASCII characters requires 2bytes in ANSI code page.
The existing buffer size is insufficient.
Film Grain Optimization
Fade Compensation
Log file
Encoding time
Cosmetic