* Adding option to reload the current geometry via messenger
 - Delete the actual geometry
 - Clear the Detector Manager
 - Reload Geometry file

For this to work a couple of thing has been done:
 - InitializeRootInput now need an extra SetBranchAddress to tell the
   tree that the previous address is no longer in use
 - Scorer can not be cleared, so need to be retrieved in case of a
   reloading. If they do not exist they are created
 - This is done using the new CheckScorer static method from VDetector