Standardizes and expands the warning() and error() procs.
fixes shit
AIs are notified when a cyborg is slaved to it

Includes:
-Roundstart cyborgs
-New cyborgs
-Reclassified cyborgs
-Cyborgs when the AI wire is pulsed
Added tracking links to the notices
Included fixing cyborg camera names not updating when reclassed or renamed by admins
Added a notice for module changes as well.
Resolved conflicts and added an AI notice when a cyborg renames itself.

Also fixes the comments of the BORG_RENAME config
typo
Update unsorted.dm
Finishes up warning and error standardization.
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization

Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
WTF BYOND????
Merge pull request #2 from tgstation/master

update from master
Give cyborgs existing ai mouse shortcuts.

Gives cyborgs existing AI control/alt/shift click shortcuts while
allowing for them to be used on non-doors/apc normally. (shift still
inspects, control still drags, etc)
borgified hotkeys for borg players

changed:
1-3 = module select/toggle
4 = toggle intent
q = unequip active module

changed hotkey help to reflect this for borg players.
Add access override hotkey control+shift to ai
Also adds framework for control+shift click capturing to _onclick, can be used by most atoms
undid random changes added by DM
AI and cyborgs control/alt click shortcuts for turret controls.

Control click toggles turrets on/off state.
Alt click toggles turrent lethal state.
Gives cyborgs control+shift shortcut for access override

Gives cyborg access override shortcut control+shift click that was given to ais eariler
Cleaned up unused borg hotkeys
Also imported end over to copy what q does.