fixed testscene
removing children during update should work now
Added customizable callback for Android's "Back"-button
Actually set the default color
Fixed volume controls in android
Possible to set rigidbody as a trigger
Removed core project and moved files to more sensible locations
Moved texture to Resources
Removed audio project and moved the files to other projects
Removed leftover visual studio files
Fixed android build
Added some more error checking to map loading
Removed TODOs from tilemap
Added IsPlaying function to sound.
Fixed sound pausing. Pause no longer toggles on / off. (lost focus resumed stopped sounds with pause-function)
Fixed GetTransformedBounds
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
Updated pmath
Cleaned dead code from gameobject
Changed addcomponent to return the pointer