Quik ClientLevelObject fix
LevelObjects renamed
# Added setters, getters to ClientPlayer # Added Attack Type Classes
Merge remote-tracking branch 'origin/dev_gameplay' into dev_gameplay
# Reduced tab size in files listed
# Fixed tabs (8 chars to 4) # Added getTypeID to listed entities
Merge branch 'dev_gameplay' into network/main

Conflicts:
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/entity/projectile/ClientProjectile.java
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/entity/projectile/ServerProjectile.java