[#74] CryExportNode Bugfix

Before selected objects were included in exported geometries and visual
scene elements.  Now, only objects/visual scene elements in
CryExportNodes will export.
[#74] Swapped two lines

...
[#74] Small Fixes
[#74][#76] Fakebone Removal

Removes fakebones from the user interface.  The user need not know they
exist.  They are still used behind the scenes, but removed following
export.  Some other small changes were made for readability of code and
optimization.  This feature is tested and functional.
[#74][#76] Added break statement
[#66][#74] Character Pipeline Repairs Basis

This is the first step of many necessary for successful export of CHR
and SKIN files to CE 3.5+ (more to come).
[#66][#74] Corrections
[#66][#74] Small Correction
[#66][#74] Conflict Resolution