circular buffer is running
finished multithreading of video capture
checked if frame size is greater than 0
Starting to work on displaying 2D images in 3D space
display2Dimages.cpp added

display of two planes is not optimal yet. Gerard looks into it fixing
it.
Merge pull request #2 from ErasmusMC-BME/master

added examples of boost threading
Merge pull request #1 from ahaak/PubBranch

Pub branch