Triiiiangleeeeesss!!!! *narf*
minor stuff .. STILL NO TRIANGLE -.-
all gl-stuff is now Core3.1-compatible
moooaaarrr work on triangles ... still nothing
flickering triangle (rendering cube)
new projection
here a triangle works -.-
TRIANGLEEEEESS!!!!11!!

finally.
color!!!
whole map..
it works...
wiered camera
cameraaaaaaa -.-
Misc: lookAt corrected (previous: transformation standard camera -> local
camera, now: transformation local camera -> standard camera)
finish my work and be thankful! rotation works in special angles so u cant look under the map
merged .. but colors broken..
doh! fragment-shader war rot zu testzwecken -.-
Misc movement

- Scrollwheel now zooms in/out
- Arrow-Keys now move map correctly
- removed most Debug-Output