Fixes cube texture
Sphere makes a comeback
Red stone texture
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Floor
Increased resolution (say no to blurriness)
Created trivial map out of cubes
Added box.png texture and improved the loader to remove repetition of texture names/etc.
Split physics and graphics computation steps
Split 'render.js' into 'game.js', 'graphics.js' and 'physics.js'
Split physics and graphics computation entity types
Added grassblock.png
Collision response somewhat implemented. Ball now bounces. Yay
Adds code to resolve vibration problem
This is what I get for copy-pasting my own code
Still broken collision handling. Works a little better
Collisions broken sill. Updated map, added viewport adjustment when canvas is resized
Fix texture coordinates in block.obj for top surface
Minor perspective tweak
Collisions almost work. Fancy box lightup effects. Yay!