shrinker model texture size, added back explosions
enemies die in explosion, optimised particle size, bullets now shoot in an arc
Refactored Enemy systems
added another enemy model
added enemy formation
added enemies that flies in circle, new music, new particle effects
add z-order & add gitignore
Merge pull request #17 from Ryeeeeee/master

add z-order & add gitignore
bullet missiles slower, corrected enemy spawn
updated 3d models
Merge branch 'master' of https://github.com/Wu-Hao/Moon3D

Conflicts:
	proj.ios_mac/Moon3d.xcodeproj/project.pbxproj
Remove the files generated by ndk-build.
Update the android project configuration.
player now spins when the game starts
add explosionPool
Merge pull request #18 from natural-law/master

Update the android project.
Ignore files generated by Xcode.
Add MeshCache to cache the mesh objects.
enemy shoots now, but bullet looks crap
Merge branch 'master' of https://github.com/Wu-Hao/Moon3D
fix conflict
add explosion pool