GRAPHICS: Remove deprecated color depth setting.
GRAPHICS: Remove 16 bit zdepth override from FailsafeSettings.
It is not common (on desktop at least) and can result in rendering artifacts due to reduced precision.
GUI: Fix page switching when fading time is zero.
GUI: Remove unused texture size parameter.
GUI: Replace page callbacks with a single callback with page name as parameter.
This change requires a gui data update.
GAME: Add en to language list.
PHYSICS: Scale steering feedback by max aligning torque.
We want a normalized value within [-1, 1].
SOUND: Use inverse distance sound attenuation model.
GUI: Disable fading animation due to flickering issues.
This is a temporary workaround for the release.
GRAPHICS: Fix possible segfault in joe loader.
Triggered by models without texture coordinates, like ct/glass.joe.
SOUND: Expose attenuation function parameters. Use less aggressive defaults.
The default, (0.5, 0, -1, 0) -> -6db and 0.5m ref distance, resulted in too strong attenuation.