Support audio playing (AT3, AT3+, Mp3, AAC)
Update MediaEngine.cpp

fix new feature in MediaEngine.cpp
Update MediaEngine.cpp

Support both old and new savestate for mediaengin.cpp
Update MediaEngine.cpp

auto s = p.Section("MediaEngine", 1, 3);

if (s >= 3){
		p.Do(m_audioType);
	}
	else{
		m_audioType = PSP_CODEC_AT3PLUS;
	}
Merge remote-tracking branch 'origin/master' into Support_Audios
Add DoState for sceAudiocodec
Bugfix in x64 emitter, thanks magumagu
Merge branch 'Support_Audios' of github.com:kaienfr/ppsspp_cn into kaienfr-Support_Audios
Clean up some details in sceAudioCodec.
Update few comments for 2x src/dst blending
Merge pull request #5740 from raven02/patch-35

Update few comments for 2x src/dst blending
fix "unknown SDL joystick axes mapped to 'pad.X Axis-'" bug.
Correct sceMpegbase parameter
Use @kaienfr suggestion
Add more logging
Merge pull request #5743 from tjhayasaka/v0.9.8-sdl-joystick

fix "unknown SDL joystick axes mapped to 'pad.X Axis-'" bug.
armjit: Allow R1 in regalloc, use LR as temp.

LR should be safe, although it may make stack traces not work within jit,
they don't really tend to work anyway.
Fix crash and wrong mp3 playback in Downstream Panic ULUS10322
Change it to ctx->bufferWrite %= ctx->mp3BufSize;
vertexjit: Fix some stupid mistakes in x86 morph.

Good to have somewhere to test it properly.