The "No perks available" message was using a passthrough into the "Skip" perk selection event. As the follow-up event call there (eventParser(1)) wasn't reachable if the combo box wasn't displayed on the stage... and I see NO reason for "no perks available" Next option to /use/ that passthrough anymore... yeah, just calling eventParser(1) directly.
More Prisoner416 typofixes.
Merge pull request #522 from MekoMekoMagic/patch-1

A raft of fixes on patch-1, without the volleyball. :<
Version bamp to 0.8.11
Merge remote-tracking branch 'origin/patch-1'
Duplicate descriptions refix.