Entity 2.1.24: Major focus on bug fixes and a few add-ons

+BSP Viewer: Team spawn zones save
+BSP Viewer: Team spawn zones visible & selectable
+BSP Viewer: AI Squads: Starting Locations XYZ and Yaw-Pitch
+Hex Editor: Fixed hilighting
+Hex Editor: Added reflexive name display
+ME2: Descriptive text box for "description" attribute
 -BUG: If mouse touches popup tooltip description box flickers
+ME2: Tabs now show data for the plugin used to load the meta (mouse hover)
+ME2: Mass chunk field editor (all/start/stop chunks, auto-add values)
+ME/ME2: Changed Enums.Options & Bitmask.Options from object[] to IFPIO.Option[] for clarity
+ME2: Auto detect colors and use argb_color control
+ME2: Naming conventions (chunk vs reflexive)
+ME2: Fixed "jumping" to shared data within other tags
+Tag renaming to different lengths was allowing too long of name edits
+rgb_color/argb_color plugin types were coded to wrong size
?Reflexives/Labels in chunks -SEEMS TO WORK
+Reflexives/Labels in chunk cloner
+Added map Header information Editor
+Fixed issue with loading bad string indexer labels
+Removed Parsed box checked by default (causes too many issues)
+Removed error that appears when selecting SBSP tags.