Fragment animations are not being saved across configuration changes

As per comment #5 in issue #25994:

The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt.  The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp.

    void addOp(Op op) {
        if (mHead == null) {
            mHead = mTail = op;
        } else {
            op.prev = mTail;
            mTail.next = op;
            mTail = op;
        }
        op.enterAnim = mEnterAnim;
        op.exitAnim = mExitAnim;
        op.popEnterAnim = mPopEnterAnim;
        op.popExitAnim = mPopExitAnim;
        mNumOp++;
    }

The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost.

Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
storage: Don't list removed volumes in storage list

 * Don't tell apps that USB storage or empty SD slots are available for
   use. This fixes errors about trying to create dirs in vold as well
   as the relevant CTS cases.

Change-Id: Ic763d40c19b0bb9f7497cc1515baf1661d76e9ee
power: Add CPU boosting interface

 * Boosts CPU using Power HAL for the given duration.
 * Duration is given in microseconds.
 * Power HAL must implement POWER_HINT_CPU_BOOST.

Change-Id: Ic79baf7e3d0f75483c2fe8a242b4c3d93368b68b
Signed-off-by: anerikg <anerikgames@gmail.com>

Conflicts:
	services/jni/com_android_server_power_PowerManagerService.cpp

Conflicts:
	core/java/android/os/IPowerManager.aidl