Add Initial Skill Modes check in skills.xsl that leaves non-applicable characters as they were, while adding a placeholder for applicable characters
Merge branch 'master' into SkillModes

Conflicts:
	xslt/html/fcs/skills.xsl
additionalCSS -> moreCSS
>value< syntax to select="value"
Add skill-mode-tds and skill-mode-th templates (not DRY)

Still needs to handle null skill/@add values and be DRYed up
Now handles null skill/@add

Still need to fix improper handling of automatic reinforcement
$addRating param -> $skillRating in prep for proper handling of reinforcement
Pull logic into skill-mode-td template in prep for more flexible accumulation of matching skills (such as through automatic reinforcement)
Pull logic into html/fcs/skill-modes.xsl file
Add out/test_skill_modes.html
Proper handling of total skill ratings, except they re-appear lower as well
Now only displays skills within their maximum mode column
Convert skills within each box for mode columns to a <ul> list
CSS styling w/mode-rating
Pull common logic into =shared_th_rating in SASS
Add comma-delimiting to skills in mode column cells