FlxWeapon compile fix
Use a build matrix for Travis tests + test HTML5
Update for HaxeFlixel/flixel@5ff74b0e81dc30c85992640f1996eb9eda4e2bd9
FlxScreenGrab, on cpp target, added ability to specify where you want the screengrab to go.
FlxScreenGrab: Forgot to protect the import statement.
Update FlxTileSpecial.hx

Rotations should happen before flippings: Fixes bug in some combinations.
Fixed to make compatible with older version of systools on haxelib
Update for HaxeFlixel/flixel#1060
FlxTileSpecial: flipHorizontal -> flipX, flipVertical -> flipY

consistency with FlxSprite
Update for HaxeFlixel/flixel@d54ef374dbe4c1d2b4ec6a291ccfe7e1015073cb
Be consistent about the Flx-prefix for enums
Update for HaxeFlixle/flixel@7827609167459ca1419f5339e24ed3e00372f941
FlxControlHandler: remove some unimplemented functions
Update for HaxeFlixel/flixel@bb59eca85f62695f4fc35193a3c746f8c45f949e
FlxTypeText: use Void->Void instead of Dynamic callbacks

also removed setSkipKeys() and setSound(); you can set those directly
Update for HaxeFlixel/flixel@2f79be998d34f59ffc62c4b8e6f132cb9783793e
Update TiledLayer.hx

add method to get the layers' encoding method, and add an error message when trying to get tileArray data from layer that is not base64 encoded.
Update for HaxeFlixel/flixel#1070
Update TiledLayer.hx
Fix for if the user cancels the save file dialog.