turn on scripting, things break from here on out
proof of concept script organisation - needs work + ui refactor
begin to split x,y / shape - inadvertantrly helps alreadyh
script save/load, toggle script visible with s+click
changing all the bloody semantics of move_to. so broken
significantly less broken
fix draw cursors, clip scripting layer
fix anchored things
fix notebox serialisation
fix game-side entity x,y
basic parsing stuff