- Add files
- Add externals
- Use LibStub
- Use CallbackHandler (callbacks don't actually fire yet)
- Add dedicated debug function
- Add Defribrillate spells from engineering items
- More efficient spell table creation
- Add callbacks, API functions
- Fix handling of players leaving the group during a res
- Fix handling of players leaving groups
- Res only lasts 60 sec, not 120 sec
- Fix handling of expiring resurrection offers
- Fix handling of resurrection offers on units who turn into ghosts
- Fix things so API functions return correct values immediately when callbacks fire
- Remove externals... anyone doing SVN checkouts of libraries is also capable of getting the library's requirements on their own.
- Make sure CallbackHandler is available before proceeding with library creation.
- Add dependency info to README.
- Use wowi revision in TOC version
- Add /lri slash command for changing debug level and output frame on the fly
- Changed order of callback args and function returns to better support Mass Res without having nil values in the middle of the list. See docs on CurseForge.
- First stab at Mass Res support
- Added correct URLs to TOC and README
- Remove all non alphanumeric characters from slash command input
- Fix some issues with single target res detection in the mass res support code
- Fix Mass Resurrection support, with lots of help from Talyrius
- Add LibStub and CallbackHandler-1.0 as externals for development
- Move lib files into subdirectory for embedding without externals
- Bump minor revision
- UnitHasIncomingRes now returns nil at the end of a res cast, before the res becomes available
- Move res pending duration to a constant
- Added res spell: Eternal Guardian (hunter pet: quilien)
- Added res spell: Rebirth (holy/prot paladin with Symbiosis)