Rewrote the model editor to use a base class instead of an interface so code can be shared between Brawlbox and Ikarus. Also includes SCN0 bug fixes, minor REFF work, and better MDL0 billboard bone support
Other minor changes
Temporarily removing two files I forgot to remove earlier
Working on those getting those SYMB IDs generated so we can add/remove things from RSAR
Merge branch 'master' of https://github.com/BlackJax96/brawltools

Conflicts:
	BrawlBox/BrawlBox.csproj
	BrawlBox/UI/CollisionEditor.cs
	BrawlBox/UI/Model Previewer/ModelEditControl/Animation.cs
	BrawlBox/UI/Model Previewer/ModelEditControl/Rendering.cs
	BrawlLib/BrawlLib.csproj
	BrawlLib/Modeling/PrimitiveManager.cs
	BrawlLib/System/Windows/Controls/ModelViewer/Editors/SCN0Editor.cs
	BrawlLib/System/Windows/Controls/ModelViewer/Panels/KeyframePanel.cs
Merge branch 'master' of https://github.com/libertyernie/brawltools
Manual merging