Removed Enemy - "sunfire" and added Enemy - "fireball" (sunfire would not display proper animations)

Removed Enemy - drybones (forgot to put him back in while searching for an error)
Added boss_spit and enemy_hit to main.lua and sounds
Tweaked clyde
Merge branch 'master' of https://github.com/GoonHouse/Marin0SE

Conflicts:
	marin0se/main.lua