I originally put this in because I was getting a massive amount of errors whenever a Hero (HarassHeroOverride) or Creep (PushOverride) approached the position where the bot died. Last time I tested for this happening was in June/July of last year, I will remove the function and test if it still happens when I get home tonight.

In addition, I just looked through the onThink function, and I can not find any indication that the function is not run when the bot is dead.

This check is used twice in Wretched Hag, and once in Myrmidon, so if it is a bug it will need to be fixed in those as well.