Light obstacles can be moved
Implemented ray casting to know what player can't see. Not sure if I have to keep it that way.
Balanced a little lights for #42 and added some lights.
Balanced a little lights for #42 and added some lights.
I suppose it closes #42.
Fixes #46.
Some work for inventory interaction
Items can be moved to and from the active hamd.
Closes #47
Pulled by many players objects are not teleporting anymore
Closes #11
Fixed #47 for server-side
Merge pull request #48 from White-Oak/development

Milestone 1 to 0.1.0