Engine::
- Transformations::add support for pivot, for now there is only one pivot for all rotations
Primitives::
- LineSegment: small bugfix, report contact min and contact max
Physics::
- CollisionInformation::improved capsule<->obb, capsule<->aabb
Math::
- MathTools::added sign() method
- Vector3D::added methods to determine angle between vectors
Physics::
- CollisionDetection::added some TODOs, improved capsule<->obb, capsule<->aabb
Math::
- Vector3D::small typo fix
Primitives::
- some WIP on BoundingVolume API, added capsule to PrimitiveModel
- adapt tests and engine to changes