Translation started, read all existing strings and got an idea about the content, some easy strings were already translated.
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Moved the riverbank battle files into their own folder.
Small addition to the riverbank fight.

- Made the speaker names translatable.
- Made Lilly try to help Bronann
- Restored the actual time to hold against Banesore, or at least first actual values.
- Added a way to get a BattleActor object from an external script.
Basically finished the riverbank battle scene.

It still needs some tweaking but it's complete.

I also added bindings to get the state of an actor, to avoid
triggering a dialogue when bronann was fighting.

I also added a missing terminator time to its attack animations.
Removed a debug statement.
Basically finished the riverbank scene.

I still need to improve the crystal appearance but the scene should be more or less
understandable now.
Removed the obsolete mac icon file

I also updated the LICENSE file modification date.
While seeing it, dehardcode bronann attack distance from the enemy.
Added the moon and stars to the village battle background.
Polished a bit the crystal showing script.
Added missing crystal appearance sound.
Added more interesting attacks to the Lord.

All that still needs balancing, but should do for now.
Merge branch 'master' of github.com:Bertram25/ValyriaTear
Merge branch 'master' of github.com:Bertram25/ValyriaTear
Updating Portuguse translation texts.
German translation update thanks to NaN :)
Merge pull request #152 from Knitter/master

Started work on portuguese translation
Included the pt_PT files in the game. You can now play in Portuguese. :)