Sketch of material loader
Mat3, mat2 serialization
Material load and serialized
gitignore updated
Empty texture file
Texture file TGA conversion and serialization
Material, texture, obj convert, save and load Closed #28 #29 #30
Binary save / load is working
Auto naming of converted assets
load of converted file is not recursive, load fail
assets child counting
Sketch of loader
Static load method added to MediaFile
VC2013 november update + AMediaFile static loading sketch
compiling
Serialization Load and Save ok for assets, cleaner architecture
Binary serialization ok
debug removed
Load from list
Name and path registered at load