DynamicWeatherEffects Optimize Debug String

format faster than string +, assuming string length <8k
Fixed Missing ;  x2
Fixed Missing ;

Might not be needed since it didn't complain... odd
Removed hidden variables

Seriously
Part 1 of Persistence Changes for extDB

New Eventhandlers for Player Info Creation...
Prevents unneeded Updates, i.e 2 less calls to innidb per Player Update
Also some minor fixes i.e like saving correct AmmoCargo FuelCargo Repair
Cargo
Part 2 of Persistence Changes for extDB

Note: This is not finished yet...
Need to update / fix the SQL Statements for Database Layout 1.1
Also you need dev version of extDB, not public released yet.
Part 3 of Persistence Changes for extDB

Removed extra PVE
Update Strip Chars
Add Spawn Code to PVE

Due to need to sleep in extDB async code
Part 4 of Persistence Changes for extDB

Disabled strip chars, till i fix extDB dev version
Player Info Querys added / fixed
Upload MWB of Database Layout
Part 5 of Persistence Changes for extDB
Fix for extDB ASync + Debug Timing Outputs
Update client savePlayerData

Reduces overhead in PV + optimized less load on server....
Updated Player Save Code for extDB
Part 6 of Persistence Changes for extDB

Need fix loadAccount for when extDB gives it "" as value
Part 7 of Persistence Changes for extDB

Fixed when receiving empty string for all values...
Need to debug issue about backpack...
Next to fix is update SQL Statement for Player Death
Extra diag_log statements for async.sqf
Fix Backpack issue + added diag_log statements
Fix Player Death SQL Statement