Changed monster behavior, rebalanced spawning conditions.
temporary commit pre-pull
scene
Merge branch 'master' of https://github.com/IanPudney/proton

Conflicts:
	.gitignore
	DerekWork/Assembly-CSharp-Editor-vs.csproj
	DerekWork/Assembly-CSharp-Editor.csproj
	DerekWork/Assembly-CSharp-vs.csproj
	DerekWork/Assembly-CSharp.csproj
	DerekWork/Assets/TestRoom.unity
	DerekWork/DerekWork-csharp.sln
	DerekWork/DerekWork.sln
	DerekWork/DerekWork.userprefs
Added dome and some lighting.
Merge branch 'master' of https://github.com/IanPudney/proton

Conflicts:
	DerekWork/Assets/TestRoom.unity
	DerekWork/Library/shadercompiler-1.log