- fixed memory leaks (thanks oliver2s!)
- added full support for custom shadowmap shaders for the sun (was missing in the past. example 05.c now also works with sun shadows)
- removed bitdepth var.
- added bitdepthGBuffer, bitdepthLBuffer and bitdepthGRTs
- added fog support
- added height based fog
- added noise to fog
- tweaked dof
- added noise to fog
- tweaked dof
fixed small error in fog calculation
added fog example 07.c