algorithm functioning "perfectly", 0.2 sec faster
* Removed "mixed platforms" options
removing one command
Merge branch 'NewAlgor' of https://github.com/henriquenj/rendergirl into NewAlgor
removing unnecessary mathematic, 0,15 sec faster!!!
getting normal only when needed
* Replaced calculations with float precision
* Added shadows, still in early stages
Merge branch 'NewAlgor' into master