Simultaneous acquisition of locks avoids possible deadlock.
Clarifying shared_object comments.
Renaming unlock_object methods for clarity.
Adding reset(target) and transfer(target) methods to atomic_object, and by extension to shared_object.

NOTE: It is not clear that these conditional transfer methods are fundamental to atomic_object. Instead, write a class that provides conditional assignment and transfer methods... which seems like a separate project.

NOTE: It will then be necessary to extend the unlock_object functionality to an atomic array of unlocks.
Finished implementation of AutoSelfUpdate, which is used to provide prior data.
Adding unit test for AutoSelfUpdate functionality.
Introduction of AutoSelfUpdate<type> in multiple sub-contexts yields an error... but should be allowed.
Making use of dedicated ASSERT_NO_THROW macro
SlotInformation should always store position and extent, even when already initialized
Moving another performance test over to the dedicated benchmarking project
Adding passing unit test for Boltable, in which Boltable is declared before target context.
Added failing unit test - requested feature would enable bootable if declared after the creation of a context.
Disable failing test for requested feature.
Enabled post-hoc injection via Boltable declaration.
Enabling test verifying requested functionality.
Merge pull request #33 from leapmotion/ref-declarativeboltable

Declarative Boltable refactor
Moved is_any_same from Decompose.h to is_any.h
Combined 2 definitions of index_tuple and put it in its own header
Combined TypeIdentifier and EventIdentifer
Consolidated TypeRegistry utterances from Autowiring.h to a single utterance in CoreContext.h