In the process of writing a random graph generator.
fixing double trigger issue
slimed down Summation method in Tools
Fixed a bug
Made MazeGroup to hold a maze and it's indexs and changed this in loading and saving
got rid of most of old code to make graphs. Leaving one behind for refference for now.
Moved editing Ai neutrality to after end room button is hit so correct audio is played up to the end room index
I think these changes now make the Procedurally generate maze 100% working.