Fading script + transition scene
Changed transition scene

Cycle fade implemented.
Fade tweaked, transition 1 addedd
Case Object Script Change

Can only be picked up if all the booleans in its condition list are
true.  The list can be empty (allowing you to pick the item up
automatically)
Merge https://github.com/JohnMai/WhiteSharks
Merge pull request #114 from Kiroshima/master

Case Object Conditions Added
Convo atlas fixing
Modified Conversation Bubble and Atlas prefabs
Merge branch 'alim4' of https://github.com/JohnMai/WhiteSharks into alim4