Warps

I started working on the warp events. There is an issue with the
collision with the player and the warp in the test room, which will need
to be resolved.
Button Quit

Fixed
Bla

Bla
Merge remote-tracking branch 'origin/Branch_0.02' into Branch_0.02

Conflicts:
	Equestrian_Eclipse_Fall_Of_An_Empire.gmx/rooms/rm_test.room.gmx
Fix room

Fixed room merge conflict.
Changed warp stuff

Still not working properly. Game does not know variable
"obj_hero_start.x".
Player persistent.

See last change.
room order

self explanatory
Warps

We have working warp events!
Advanced windows

We can now change the colour and transparency of our windows. The
windows have an animation as they appear. I also finished the warp
system so that we just have to place the warp object and change the
creation code.
Free ultra ball with every NPC

This is why I shouldn't program while tired. I added a lot of stuff
including some new tiles. We will have to change the macro woods so the
player isn't macro.
Paths

Path system finished. Layout for the first Everfree Forest map is
finished. No bugs in this version.
Merge pull request #2 from McEdy/Branch_0.02

Branch 0.02