Fix for missing day/night spawns in Forest of the Dead.
The DayNightSpawnManager data is loaded from SpawnTable during server init,
so SpawnTable must be loaded before DayNightSpawnManager triggers the spawns.
Patch by: @luksdlt92
Merge pull request #15 from jurchiks/upstream-2

Fix for missing day/night spawns in Forest of the Dead.
Stats rework:
Adding basic methods for the new stats rework

Note: Starting new rework please do not clone yet, this is work in
progress and this is just the begining!
Stats rework:
Continuing with previous commit now cleaning up old used methods.
Note: Still not usable!
Continuing with previous commit now joining stats calculation to the
calcStat and adding new methods for future usage.
Note: Still not usable!
Stats rework:
Continuing with previous commit now replacing some of the old static
calculators.
Note: Still not usable!
Stats rework:
Continuing with previous commit now replacing some of the old methods in
Armorsets, Hennas
Note: Still not usable!
Stats rework:
Continuing with previous commit now Updating static formulas and
applying the cached stats
Along with a little reorganize of some methods.
Note: Still not usable!
Stats rework:
Cleanup not needed stuff anymore
Note: Still not usable!
Merge branch 'master' of https://github.com/UnAfraid/L2J_Server