Complete refactor of every file and location to make more sense. Got everything building, but not completely running.
Continued refactoring: got the client to start without error.
Continued refacotring. Got the DeadReckoner properly loading latency on startup inside the SkyDuelServerInterface.
Refactoring. Moving dead reckoning into its own node module.
Refactor - got the client starting up using the library DeadReckoning object.
More refactoring, hooking bakc up latency sampling.
Refactoring, continuing to hooked up client/server communication. Basic frame communication is working. Display on client is not.
Refactor continuing... got ground showing.
Got planes and birds showing up again.
Refactoring: got user input hooked back up and sending to the server. Still having issues with the server however.
More work getting the plane working.
Multiplayer and plane shooting now works. Explosions still need some <3.
Got the game back in a functioning state! Also added latency display for all players.
Merge pull request #4 from joshjung/add_game_controller

Add game controller