6.0 Experimental Changes

- Reverted wrongful amplification changes.
- Removed hit rating calculations from the rogueand aldriana module.
The code still exists in the calcs library object. Unlikely to be
removed from the calcs.
- Base miss/parry/dodge updated to current(?) alpha values (see
celestalon twitter).
- Determine_stats() pulls the correct proc data when sorting proc data
into lists.
- Removed weapon swap KS code. Dead weight.
- Removed “Unheeded Warning” code that was left in as a comment.
Unlikely to ever return as a mechanic (scales to well for Sub).
- ‘highest’ style procs should -always- get reduced to just agi in the
aldriana module, instead of most of the time.
- Changed convergence loop style. Probably up for more changes as the
idea gets fleshed out.
- Removed weapon swap setting for Combat.
- get_spell_stats() in rogue module now refuses to accept hit_chance
parameter.

NOTES: DPS overall is lower than in game, most likely due to lack of
skull banner support (coupled with near non-existant synergy/phase
support). Skull banner and better phase synergy will be handled in 6.0
pending rotational changes. Don’t want to deal with this twice.