Added clering and rebuild of nape constraint if the spatial manager is set. Also made the active getter set the constraint, seems to be a bug in the new version of Nape.
Added Accelerometer data to global expressions manager
Added clearing of shape debug one last time if there are no physics objects present.
Combined layers property and made it a getter on the DisplayObjectScene class. This property should never be serialized
Added a check to make sure layerIndex is valid before adding to scene.
Fixed nape spatial manager debug layer position displaying offset from in-editor layer. Also fixed Nape mouse constraint when the the scene position has been moved