began rewriting the Client class to pass message objects via a queue instead of through a MemoryStream
Cleaned up directory
added BouncyCastle.Crypto.dll
updated network module to only accept bytes to send and returns bytes received in a message queue
added JSON dll updated User Manager
Added field for Fingerprint

We should use a fingerprint to check the user's identity.
It's something small enough to store a lot of.
Merge with Thomas's Branch