starting v0.5a development
Fixed screen fade effects
gui animations, some lobby work
Added screen fade between scene changes
Added win state prefabs and level change menu
Artefacts now update win states
Added noclip to cheats menu
updates for win states
blob size now proportional to number of nearby carrots
repaired lightning in rage scene
updates hud bars to be a bit less ugly
made equipment a parent class with some common functions now inherited
fixed respawn trigger for when player manages to escape the lobby
Added blink ability
re-arranged equipment to be component based again
added blink cooldown and energy usage
fixed some blink bugs
edited rage skybox
added laser bubble
changed grief skybox and some effects
fixed bug where player motor could be re-enabled in noclip mode