decreased max robot experience, a lot, meaning they'll reach max level in a more reasonable amount of time now. also, robots now gain a tiny bit of xp by moving, and a bunch of xp when breaking ore blocks that give xp, to motivate "normal" use over just sitting there, breaking and placing the same block over and over to level up; adjusted adapter block to be more generic when detecting blocks, avoids issues where metadata of blocks is used for visuals (e.g. rotation) instead of sub-blocks.
robots' turn animation should be less jerky now; fixed issue where robots were not rendered on client for a while when moving from a chunk only loaded on the server to a chunk also loaded on the client