Added some comments to CellFactory.cs// Refactor Cell class and made methods for cell creation of every type. We have to think, if it's better to keep it this way or to separate every cell from different type with a different class (class BombCell, class EmptyCell, etc.)// Made a project for the unit testing and added class for testing the field// Added method for testing if the field is set with correct size, when created
Merge branch 'master' of https://github.com/teamworkkpk/Battlefield-3-KPK