Set up basic infrastructure for BMFlag, which will be used for signalling die properties to the UI
Added BMInterface infrastructure to save and load flags from database
Finished adding logic to support loading flags into BMDie from string
Added logic to add WasJustCaptured flag when a die is captured, and remove the flag on a new attack
Fixed name of SQL update file
Changed activity log for attacks to fix order for trip attacks and morphing attacks
Altered unit tests to match new action log logic
Merge remote-tracking branch 'upstream/master' into 731_781_activity_order

Manually resolved conflicts in:
	src/engine/BMGameAction.php
	test/src/engine/BMGameActionTest.php
Fixed resulting bugs in:
	src/engine/BMGameAction.php
	test/src/engine/BMGameActionTest.php
Merge branch 'master' into 193_history_flags

Manually resolved conflicts in:
	src/engine/BMInterface.php
Fixed checkstyle warning
Fixed invalid MySQL syntax on update 00202_prev_swing_01.sql
Removed wait message for swing and chance/focus
Merge pull request #805 from blackshadowshade/731_781_activity_order

Fixed activity log for trip and morphing attacks.
Merge remote-tracking branch 'upstream/master' into 193_history_flags
Added flags to BMGame->getJsonData to diePropertiesArrayArray and capturedDiePropsArrArr
Fixed checkstyle issues
Fixed grammar
Merge pull request #821 from AdmiralJota/819_grammar_fix

Fixed grammar in disabled die title text
Show previous swing/option values