initial commit.This is the scripting framework, used for command-line execution of benchmarks
Added a class-side initialize to do the automatic add to startup list
Changed package structure slightly.
Fixed the use of RVMTester to RVMPrimitives in HelloWorld example
Move the NPB benchmarks to their own package.- introduced a SMark benchmark suite- currently there is only a single benchmark: IS- untested
Adapted further for SMark- the simple test was adapted now- looks like it works, but not tested thoroughly
Atempt to create a metacello config for SMark and all the benchmarks.Use with:Gofer new	squeaksource: 'SMark';	package:  'ConfigurationOfBenchmarking';	load. ((Smalltalk at: #ConfigurationOfBenchmarking) project perform: #lastVersion) load.REMARK: completely untested work in progress
Moved the packages to baseline.- not yet sure why it not works in the standard version config, but well.
Added some brief documentation.- did some minor cleanups
Added support to disable readDocumentOnStartup on Squeak and Pharo
Initial commit of the Computer Language Benchmarks Game.- all benchmarks prefixed with BG- work in progress, mostly broken- supposed to be adapted for the SMark frameworkLicense:Revised BSD licenseThis is a specific instance of the Open Source Initiative (OSI) BSD licensetemplate http://www.opensource.org/licenses/bsd-license.phpCopyright 2008-2010 Isaac GouyAll rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions are met:   Redistributions of source code must retain the above copyright notice, this   list of conditions and the following disclaimer.   Redistributions in binary form must reproduce the above copyright notice,   this list of conditions and the following disclaimer in the documentation   and/or other materials provided with the distribution.   Neither the name of "The Computer Language Benchmarks Game" nor the name of   "The Computer Language Shootout Benchmarks" nor the name "nanobench" nor   the name "bencher" nor the names of its contributors may be used to endorse   or promote products derived from this software without specific prior   written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THEIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLEFOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIALDAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS ORSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVERCAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Create the benchmarks in the BenchmarkGameSuite- work in progress, untested- some cleanup of message categories
Improved the tests to be better verification tests.- still work in progress, need more data to do correct verification- should be augmented with the SMark verification support...
Added ScriptConsole to abstract from the different stdout handling mechanism in the various supported environments.
Use ScriptConsole instead of RVMOperations.
Added the Computer Language Benchmarks Game package to configuration.
Convert the parameter to print: to a string
Introduced default problem sizes.- especially useful for the unit test
Use ScriptConsole instead of RVMOperations, added support for Squeak's test timeout mechanism
Fixed HelloWorld example