Initial Working Version

This seems to be the top as it was left years ago. I stopped work on Space Battle when I started work on Gridiron.
Code Cleanup.

- I moved an some code that was wiring up some events to the top of the scripting tag.
- Added some white space between a couple of functions.
Code Cleaning

- Mostly just moved some functions around.
Moved some code to external file.
Starting breaking out code into smaller scripts for managability.
Need to ignore these MacOs X file property files.
Turned off the extra guy elements that were being rendered along with the ship.

I wanted to clean up the UI, and besides, this was a total hack anyway. Updating the guy from the ship object makes no sense!
Changed the scope to be round instead of square and to take up the whole viewing area.
Commented out the extra console gui elements.
Added a read me file.
Added markup
Fixed some markup
Removed code to let user zoom the view.

- Removed the wheel mouse event handlers
- Removed the keyboard event handlers
Merge branch 'master' of github.com:dhardenb/SpaceBattle
Pulled keyboard events out into their own file.
Added boundry checking back in
Removed code that allowed player ship to stay centered on map.
Deleted some unused guy elements.
Changed the game flow such that a new computer ship is added once per second.
Added the scaling to the map radius when I do the boundary checking.