Start post-preloading preloaders
Merge branch 'master' of github.com:Fippe94/openEtG
Big issue is I typo'd ai thinking about poison
Add functions storeUsers & clearInactiveUsers. Call every 5 minutes
Remove deckButtons array, also delete disconnected users from users dict
etgutil.iterraw, etgutil.deck2pool, less cardartcode
AI fixes, orochi buff, etgutil typo, dusk mantle, arena attributes
I hate brackets
Fix hp in attribute setting, teach AI death actives are useless on non creatures, don't value active.cast if \!caneventuallyactive
Avoid arena stats being strings, abuse multiples so that there aren't remainders so there isn't click spam. Don't autoreduce hp
Hide expecteddamage if player cloaked
Add more info to T20, increase requirements on wipeaccount
!
Change procactive to be more useful in the way it is used. Also add a dmg active for the to-be-made Sadism card
Why I stored etg as E in Actives I don't know. Also Shockwave+Freeze destroys weapon
Take 3 of procactive. Remove callbacks so a fourth implementation will have very lean requirements. Include ownplay/owndeath allowance
Sadism
Pass ttatk to hit/cast eval functions
Refactor damage estimation so that estimates aren't cloned & reuse truetrueatk between ai.eval.js & etg.js
I got distracted midway. Also sosa check moved to estimatedamage call because ai thinks that way