Add a destination field to the MoveEvent.
Update serialization tests.
Use one byte instead of 8 for the direction.
Merge pull request #28 from Neki/topic/bf_fix_move_event

Add a destination field to the MoveEvent.
Update gitignore to ignore my Vim tags file.
spawning server via gui, terminating it at the end
removing dead code
travis fixes
do not commit google test fix
server port updates
Add the Serialize method to entities.
add pid logger for the server (but not working properly)
add switch windows/linux for server name
Do not serialization the Bonus texture path.
Add the UnknownEntity ID.
Add deserialization methods for the various entities.
Add the << overload for serializing Entities.
Remove trailing whitespace.
The server PrepareHeader method now returns the packet id.
The server can now send the world state to clients.