test
Started on a new script
Merge branch 'master' into Robbin
Support to detect what state (railing etc) the player is in.
Fix to last commit (not done)
Merge branch 'master' of https://github.com/Raful/Hoverboard into Robbin

Conflicts:
	Hoverboard/Library/CurrentLayout.dwlt
	Hoverboard/Library/ScriptAssemblies/Assembly-CSharp.dll
	Hoverboard/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Hoverboard/Library/assetDatabase3
	Hoverboard/Library/guidmapper
Merge branch 'master' of https://github.com/Raful/Hoverboard into Robbin

Conflicts:
	Hoverboard/Library/CurrentLayout.dwlt
	Hoverboard/Library/InspectorExpandedItems.asset
	Hoverboard/Library/ScriptAssemblies/Assembly-CSharp.dll
	Hoverboard/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Hoverboard/Library/assetDatabase3
	Hoverboard/Library/guidmapper
Finished DetectState.cs and added the hoverboard model