Raspberry Pi build
-Client builds and runs
--Client can run in p2p or gameserver mode
--Client runs on console only
-Server builds and runs
--Server can accept clients
--Modified boot_sv.con for less power up objects and enabled 1 teleporter
-libparsec net_defs padded structs that did not end in an even byte number, seems to have resolved alignment issue
Used pahole tool to clean up the struct alignment of net_defs.h
-Removed #define RPI 1
-Added -DGLES to premake-rpi client Makefile this should cover any linux
GLES platforms as far as getting the correct headers loaded goes
-Re ordered structs in net_defs.h so that the largest struct member was
last as another step towards restoring struct alignment
-Adjusted some of the bot AI as it seems to caude the bot to endlessly
search for missiles and that's annoying
-Renamed vs2010 to vs2012
-Fixed makeodt.c and getopt.c problems in the projects sln
Reordered the structs, may be worse may be better.
Merge remote-tracking branch 'origin' into crazyspence

Conflicts:
	src/parsec/vid_init.cpp
-Fixed bot endlessly looping for powers (until they become stupid)
-Bot will fire lasers now as well
-If no targets are available it resets plan just like it does in the other
functions, this seems to have slowed the encroaching stupidty but not
solved it

Still need to figure why they become stupid after 10 min to make them
permanantly deadly but those 10 min sure are fun.
Merge branch 'crazyspence' of https://github.com/openparsec/openparsec into crazyspence
-Fixed bot brain stall
-Fixed Missile delay spelling error
-Fixed missile delay implementation
Merge branch 'master' of https://github.com/openparsec/openparsec into crazyspence
-Pulled in latest changes from master
-Git also kept reporting that vs2010 was still present in platforms so did
a git rm -r vs2010 to clean it up properly
Oh look, typos.
A half tired commit, if this one doesnt work i give up for the night
reverted net_defs, it got pretty broken.
Missile delay works, for real this time!
Increased distance check to 1500 to allow longer distance missile firing
Update README.md

This was blank for some reason, put basic compile instructions into it for all platforms
Death to formatting!
Merge branch 'crazyspence' of https://github.com/openparsec/openparsec into crazyspence