initial commit
changed available display modes
increased the size of map1
added rendering for y axis in draw function.
increase background image on y axis x2
removed apply gravity code
Merge branch 'upDownInput' into enlargeWorld
changed background.png
Got 1280 x 1024 working.
in the middle of resizing tiles
changed midi music
Merge branch 'changeMusic' into enlargeWorld
got getHalfSizedImage to work correctly.
resized sprites, everything looks good at this point.
increased map1 size
ADDED WASD SUPPORT
added ship and explosion pngs
changed player sprite to a ship in code.
added rotation / getters/ setters to creature.
adding rotation code to creature. NOT WORKING YET