[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #4961 from CocosRobot/updategeneratedsubmodule_1389085505

[AUTO] : updating submodule reference to latest autogenerated bindings
update bindings-generator submodule
Merge pull request #4962 from Dhilan007/develop_crash

update bindings-generator submodule
ScrollView uses new renderer now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #4964 from dumganhar/develop

ScrollView uses new renderer now.
Merge pull request #4965 from CocosRobot/updategeneratedsubmodule_1389088022

[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-Test submodule.
Merge pull request #4969 from dumganhar/develop

Updates JS-Test submodule.
long —> ssize_t for some classes.
Adds override keyword.
fix for jsval_to_ssize and ssize_to_jsval, it only supports 32 bits now. Otherwise, (string).toFixed(0) will fails. Do we need 64 bit for JS?
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
update liblua vs project for add miss file.
Merge pull request #4972 from dumganhar/develop

Some fixes:
Merge pull request #4971 from Dhilan007/develop_crash

update liblua vs project for add miss file.
[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #4973 from CocosRobot/updategeneratedsubmodule_1389091226

[AUTO] : updating submodule reference to latest autogenerated bindings
fixed UIAction play error.