Changed some code in debug.lua Library.
Made libraries use "debug.err()" instead of "debug.log("[ERROR]")"
Also added a "math.contains()" Function.
Updated object to the new error debuging system.
Also added a "object.clearObjects()" Function.
Updated Image to the new error debugging system.
Also moved images to "/assets/images" instead of "/images"
Updated Camera to the new error debugging system.
Also changed the way the camera scales.
Added a State System.
States are stored in "/states"
Added a missing texture image.