renamed variable
Merge pull request #9 from jperedadnr/master

Reduced dropshadow radius to prevent crashing on the Raspberry Pi. File ...
renamed method
Merge pull request #10 from jperedadnr/master

Fixed problems with parallel() on sortAndTraverseGrid
code formatting
Make use of Objects::nonNull instead of t -> t != null
findMoreMovements should be called right after the whole parallelAnimations is done, and after there is no more available location for a new random tile. Then we check if the game is over or not
Method to check if another tile is mergeable to this one
Fixed bug about game being considered over even with possible merges
faster animation
Fixed problems moving tiles while layers (Game Over/You Win) are still on
Fixed problem with last movement before Game Over