Implemented Bedrock Barry, Tococo, Qu'Vho Deathhurler, Aminita, Slumbering Samwell, and Duke Focalor. 

All as retail accurate as possible with data available on the web, including special behavior.

Added Requiem to list of things mobs can be made immune to.

Increased MAX_DROPID.

Added duplicate spawn points to Calcabrina to eliminate an error, because somebody decided everything MUST have 50 spawn points even when they don't have that many in retail.

Fixed a naming issue with Selh'teus in SQL. Convention has always been to remove punctuation, having it there silently (no error message) broke an import for me. Made sure script renamed to match and used the other older existing entries for the NPC as a guide.

this field affects what his name displays as in game: it MUST be Selh'teus