Added more handholds and ability to climb down with shift.
Started working with switching.
Rope Stuff
Added gizmo rope for now.
Merge branch 'develop' into feature/coop

Conflicts:
	Assets/Prefabs/Handhold.prefab
	Assets/Scripts/ClimbInput.cs
Merge branch 'feature/coop' into develop
Updated color changes
Merge branch 'develop' of https://github.com/setrapp/TrustClimber-Production into develop

Conflicts:
	Assets/Scripts/ClimbInput.cs
	Assets/Scripts/Handhold.cs
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll
gitignore
Merge branch 'develop' of https://github.com/setrapp/TrustClimber-Production into develop
Added look down and player switch to xbox controller.
Merge branch 'feature/coop' into develop
Only show colors if nearest handhold is within reach.
Handholds Falling Scene Created and Implemented
Merge branch 'develop' of https://github.com/setrapp/TrustClimber-Production into develop

Conflicts:
	Assets/Scripts/ClimbInput.cs
	Assets/Scripts/Handhold.cs
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll
Stop falling with partner rope.
Belaying Feature //Needs braking to be implemented but wanted to merge with falling first.
Merge branch 'develop' of https://github.com/setrapp/TrustClimber-Production into feature/Belaying

Conflicts:
	ProjectSettings/InputManager.asset
Merge branch 'feature/Belaying' into develop