As ParticleEmitter is now considerably more lightweight with its attributes, NinjaSnowWar no longer needs to use a remote event to create synced particle effects; instead they can just be replicated through the scene sync.
Restore file serialization attributes to ParticleEmitter so that its state is preserved exactly. Hide the period timers from the editor.
Update documentation. Remove unneeded friend class definition.
ParticleEffect live reload support.