rustc: Disable rpath settings by default

This commit disables rustc's emission of rpath attributes into dynamic libraries
and executables by default. The functionality is still preserved, but it must
now be manually enabled via a `-C rpath` flag.

This involved a few changes to the local build system:

* --disable-rpath is now the default configure option
* Makefiles now prefer our own LD_LIBRARY_PATH over the user's LD_LIBRARY_PATH
  in order to support building rust with rust already installed.
* The compiletest program was taught to correctly pass through the aux dir as a
  component of LD_LIBRARY_PATH in more situations.

The major impact of this change is that neither rustdoc nor rustc will work
out-of-the-box in all situations because they are dynamically linked. It must be
arranged to ensure that the libraries of a rust installation are part of the
LD_LIBRARY_PATH. The default installation paths for all platforms ensure this,
but if an installation is in a nonstandard location, then configuration may be
necessary.

Additionally, for all developers of rustc, it will no longer be possible to run
$target/stageN/bin/rustc out-of-the-box. The old behavior can be regained
through the `--enable-rpath` option to the configure script.

This change brings linux/mac installations in line with windows installations
where rpath is not possible.

Closes #11747
[breaking-change]
Updated release notes for 0.11.0
Update to 0.11.0
rustdoc: s/nil/unit/ internally.

Quick poll on IRC suggested that unit was the preferred name for ().
Fix example in docs on documentation
debuginfo: Make names of types in debuginfo reliable and omit source locations from debug info type descriptions.

So far, type names generated for debuginfo where a bit sketchy. It was not clearly defined when a name should be fully qualified and when not, if region parameters should be shown or not, and other things like that.
This commit makes the debuginfo module responsible for creating type names instead of using ppaux::ty_to_str() and brings type names, as they show up in the DWARF information, in line with GCC and Clang:

* The name of the type being described is unqualified. It's path is defined by its position in the namespace hierarchy.
* Type arguments are always fully qualified, no matter if they would actually be in scope at the type definition location.

Care is also taken to reliably make type names consistent across crate boundaries. That is, the code now tries make the type name the same, regardless if the type is in the local crate or reconstructed from metadata. Otherwise LLVM will complain about violating the one-definition-rule when using link-time-optimization.

This commit also removes all source location information from type descriptions because these cannot be reconstructed for types instantiated from metadata. Again, with LTO enabled, this can lead to two versions of the debuginfo type description, one with and one without source location information, which then triggers the LLVM ODR assertion.
Fortunately, source location information about types is rarely used, so this has little impact. Once source location information is preserved in metadata (#1972) it can also be reenabled for type descriptions.
Rationals that have a 1 denom should print like ints
Merge remote-tracking branch 'origin/master' into 0.11.0-release

Conflicts:
	src/libstd/lib.rs
collections::bitv: implement BitvSet directly as a Bitv
collections::bitv: Remove SmallBitv/BigBitv dichotomy

The old `Bitv` structure had two variations: one represented by a vector of
uints, and another represented by a single uint for bit vectors containing
fewer than uint::BITS bits.

The purpose of this is to avoid the indirection of using a Vec, but the
speedup is only available to users who

  (a) are storing less than uints::BITS bits
  (b) know this when they create the vector (since `Bitv`s cannot be resized)
  (c) don't know this at compile time (else they could use uint directly)

Giving such specific users a (questionable) speed benefit at the cost of
adding explicit checks to almost every single bit call, frequently writing
the same method twice and making iteration much much more difficult, does
not seem like a worthwhile tradeoff to me.

Also, rustc does not use Bitv anywhere, only through BitvSet, which does
not have this optimization.

For reference, here is some speed data from before and after this PR:

BEFORE:
test bitv::tests::bench_bitv_big        ... bench:     4 ns/iter (+/- 1)
test bitv::tests::bench_bitv_big_iter   ... bench:  4858 ns/iter (+/- 22)
test bitv::tests::bench_bitv_big_union  ... bench:   507 ns/iter (+/- 35)
test bitv::tests::bench_bitv_set_big    ... bench:     6 ns/iter (+/- 1)
test bitv::tests::bench_bitv_set_small  ... bench:     6 ns/iter (+/- 0)
test bitv::tests::bench_bitv_small      ... bench:     5 ns/iter (+/- 1)
test bitv::tests::bench_bitvset_iter    ... bench: 12930 ns/iter (+/- 662)
test bitv::tests::bench_btv_small_iter  ... bench:    39 ns/iter (+/- 1)
test bitv::tests::bench_uint_small      ... bench:     4 ns/iter (+/- 1)

AFTER:
test bitv::tests::bench_bitv_big        ... bench:     5 ns/iter (+/- 1)
test bitv::tests::bench_bitv_big_iter   ... bench:  5004 ns/iter (+/- 102)
test bitv::tests::bench_bitv_big_union  ... bench:   356 ns/iter (+/- 26)
test bitv::tests::bench_bitv_set_big    ... bench:     6 ns/iter (+/- 0)
test bitv::tests::bench_bitv_set_small  ... bench:     6 ns/iter (+/- 1)
test bitv::tests::bench_bitv_small      ... bench:     4 ns/iter (+/- 1)
test bitv::tests::bench_bitvset_iter    ... bench: 12918 ns/iter (+/- 621)
test bitv::tests::bench_btv_small_iter  ... bench:    50 ns/iter (+/- 5)
test bitv::tests::bench_uint_small      ... bench:     4 ns/iter (+/- 1)
collections::bitv: ensure correct masking behaviour

The internal masking behaviour for `Bitv` is now defined as:
  - Any entirely words in self.storage must be all zeroes.
  - Any partially used words may have anything at all in their
    unused bits.

This means:
  - When decreasing self.nbits, care must be taken that any
    no-longer-used words are zeroed out.

  - When increasing self.nbits, care must be taken that any
    newly-unmasked bits are set to their correct values.

  - When reading words, care should be taken that the values of
    unused bits are not used. (Preferably, use `Bitv::mask_words`
    which zeroes them out for you.)

The old behaviour was that every unused bit was always set to
zero. The problem with this is that unused bits are almost never
read, so forgetting to do this will result in very subtle and
hard-to-track down bugs. This way the responsibility for masking
falls on the places which might cause unused bits to be read: for
now, this is only `Bitv::mask_words` and `BitvSet::insert`.
collections::bitv: correct use of Vec<T>::grow

The argument passed to Vec::grow is the number of elements to grow
the vector by, not the target number of elements. The old `Bitv`
code did the wrong thing, allocating more memory than it needed to.
collections::bitv: remove some ancient interfaces

Removes the following methods from `Bitv`:

  - `to_vec`: translates a `Bitv` into a bulky `Vec<uint>` of 0's and 1's
    replace with:  `bitv.iter().map(|b| if b {1} else {0}).collect()`

  - `to_bools`: translates a `Bitv` into a `Vec<bool>`
    replace with: `bitv.iter().collect()`

  - `ones`: internal iterator over all 1 bits in a `Bitv`
    replace with: `BitvSet::from_bitv(bitv).iter().advance(fn)`

These methods had specific functionality which can be replicated more
generally by the modern iterator system. (Also `to_vec` was not even
unit tested!)
collections::bitv: replace internal iterators with external ones
collections::bitv: Add documentation and #[inline]'s

Add documentation to methods on BitvSet that were missing them. Also
make sure #[inline] is on all methods that are (a) one-liners or (b)
private methods whose only purpose is code deduplication.
collections::bitv: Implement several methods for `Bitv` and `BitvSet`

On Bitv:
   - Add .push() and .pop() which take and return bool, respectively
   - Add .truncate() which truncates a Bitv to a specific length
   - Add .grow() which grows a Bitv by a specific length
   - Add .reserve() which grows the underlying storage to be able to hold
     a specified number of bits without resizing
   - Implement FromIterator<Vec<bool>>
   - Implement Extendable<bool>
   - Implement Collection
   - Implement Mutable
   - Remove .from_bools() since FromIterator<Vec<bool>> now accomplishes this.
   - Remove .assign() since Clone::clone_from() accomplishes this.

On BitvSet:
   - Add .reserve() which grows the underlying storage to be able to hold
     a specified number of bits without resizing
   - Add .get_ref() and .get_mut_ref() to return references to the
     underlying Bitv
collections::bitv: change constructors for `Bitv` and `BitvSet`

`Bitv::new` has been renamed `Bitv::with_capacity`. The new function
`Bitv::new` now creates a `Bitv` with no elements.

The new function `BitvSet::with_capacity` creates a `BitvSet` with
a specified capacity.
Fix broken link by adding comma
collections::bitv: clean up and unit test `BitvSet::is_subset`
librustc: Take the parameter space into account when combining type
parameters.

This can break code that mistakenly used type parameters in place of
`Self`. For example, this will break:

    trait Foo {
        fn bar<X>(u: X) -> Self {
            u
        }
    }

Change this code to not contain a type error. For example:

    trait Foo {
        fn bar<X>(_: X) -> Self {
            self
        }
    }

Closes #15172.

[breaking-change]