Fixed the spidertank and imported texture
Fixed spider Mat and Imported guns
Merge branch 'master' into art_integration
Merge remote-tracking branch 'origin/boss_meshes' into art_integration
Integrate Textured Boss
Gun Models
Minion Integration
- Integrates mesh for gun minions.
- Allows for new spawn points to be created by the boss in the beta level.
- Gun minions now explode on death.
Merge pull request #126 from ModSquadWorkshop/art_integration

Art integration
Merge pull request #127 from ModSquadWorkshop/Design_Testing

Changes to Boss HP and phases
Beta Build Scene
- Changed a bit of the level layout to make it more open.
Initial State Tweaks
- Only spawn exploding minions during the initial state.
- Add a maximum amount of time the boss will wait before entering the arena.
Fix Launching Spawners
- Spider tank can now drop new spawn points once all existing ones are destroyed.
Moar Fixes
- Performance fixes by removing particle collision.
- Misc changes.
Even More Tweaks
YOOOOOO
Merge commit '644fe830e02d96304ba25939a4f3dea400a78a01' into LevelDesign

Conflicts:
	Assets/Scenes/LevelDesign2.unity
Level design Edit

Added space in some choke points

Thickened terrain colliders

New navmesh
Merge pull request #132 from ModSquadWorkshop/beta_build

Beta build
Exit Game With Escape Key
- One last commit I forgot to make when making the beta builds.
Merge pull request #133 from ModSquadWorkshop/beta_build

Exit Game With Escape Key