4.3.4 Updates to guild recipe packets

Also move them to 4.3.4 GuildHandler
Update V4_3_4_15595/Parsers/GuildHandler.cs
Move a few more 4.3.4 guild handlers to its own module
Update README.md

Add Coverity badge
4.3.4: Identify all fields from SMSG_BATTLEFIELD_LIST
Fix a typo in previous commit and give a more accurate name to a field of SMSG_BATTLEFIELD_STATUS_QUEUED
Data for `WPP`.`ObjectNames`

Updated up to 4.3.4
Remove some "dynamic" dynamicflags when build creature_template sql
Additions to previous commit, also remove UnitDynamicFlags.Tapped (0x4)
Update broadcast text sql system (thx to jackpoz)
Fix codestyle
Update `WPP`.`ObjectNames` to include npc subnames
sql building: Add ProfessionTrainer and ClassTrainer npcsflags if the npc is a trainer

The server does not send these flags if the player has a different class or doesn't have the profession
so we kinda need this hack to have correct npcsflags in DB
Added opcode names
Merge branch 'master' of https://github.com/TrinityCore/WowPacketParser.git

Conflicts:
	WowPacketParser.sln