Initial GameLogic commit
Basic Client to Game message implementation
Because I forgot that players probably want to play
Also making progress on making Game an actual game
Renamed Map to GameMap
Also renamed MapGenerator to GameMapGenerator
This is because Java's map class is probably more important than our
map class and I don't wanna deal with typing java.util.Map
Basic Game implementation is functioning
Game now fully supports movement
Added proper toString methods to Message and Client
Player has an inputBuffer associated with it
Clients are paired with a Player
Basic Game implementation is functioning
Game now fully supports movement
Added proper toString methods to Message and Client
Player has an inputBuffer associated with it
Clients are paired with a Player
Merge branch 'gamelogic' of https://github.com/kylejrp/MusicRogue.git into gamelogic
Reverted Map name change
Will redo in master branch
Merge remote-tracking branch 'origin/gamelogic'

Conflicts:
	MusicRogue/src/rogue/entity/player/Player.java