Finished hooking up most of the packets

- ActionWindow Move now sends a packet instead of calling the
GuiMap.Move
- FactoryWindow creations sends a packet instead of calling
GuiMap.CreateUnit
- GameMouseListener attacks sends a packet instead of calling
GuiMap.attack
- Same for MoveAttack
- Added ConversionTests to make sure the byte conversion from ints are
OK
- GuiMap has its extraneous actions removed.