human: move organ generation into a species proc

New proc: /datum/species/create_organs
Called in set_species when no organs exist or it's forced.
Also shuffled set_species around a bit, adding a var to human/new to
specify a species to start as.
Should fix the adminspawn vox organ runtime.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
Custom item for Von2531: Jack Washington
Merge pull request #4818 from mwerezak/beret-Von2531

Custom item for Von2531/Jack Washington
pAI GUI changes

The pAI GUI background image still need to be properly linked.
Refined GUI more

pAI background updated and no longer externally referenced. Corrected
stray typos. Added more power on/off lights for certain downloaded
modules.
Fixed pAI Digital Messenger and layout tweaks
Makes some maintenance tunnels less clean and pristine. Nothing excessive, aim was to restore a little bit of character.

Misc. additions:
Moves a scrubber in the tactical storage which was overlapping an APC terminal.
Restores what appeared to be an air supply pipe overwritten by a scrubber pipe (which didn't even have the same orientation causing a disconnect).
A little bit less pipes in r-walls by the HoP's office.
Merge pull request #4819 from Mloc/bs12-itemorgans

human: move organ generation into a species proc
Embedded Radio Config popup into the pAI OS

Also fixed typo when using door jack.
Merge pull request #4821 from PsiOmegaDelta/DirtyTimes

Dirty times in maintenance.
Refined pAI Personality Config GUI

This is the GUI when a pAI chooses and name, etc.
Initial commit for Kaine's custom items.
replaced two bubble shield gens in engineering storage with hull shield gens leaving one bubble shield gen

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #4831 from SueTheCake/customitem

Kaine Kalim/Kocoa's custom items.
Improved GUI for requesting pAI

Made the pAI Request Module and the pAI Availability List pretty.
Improved GUI for users interfacing with pAI

Also minor tweak to GUI for requesting pAI.
Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY!
Few bugfixes - namely species hair still having do coloration = 0 and the tail rendering over equipment. Tajaran and Unathi sprites are also now black to facilitate more vibrant colors.

Trying to color them while dark green and brown-grey ended up in odd colorations. Quality of life change.
Centered background on pAI GUIs
Fixes small issues in save files.