E-Sword now force airlocks

- When active, you can apply an esword directly to airlocks to force them open

This works like emags, but there are a few deviations :

- There's a 40 % probability of the action suceeding, which is very far from the 100 % rate for emags
- Unlike emags, it also deactivates the bolts, and like emags, it forces the door open. Basically you cram the blade into the wire panel, and magic happens
- No matter what happens, the blade immediately cuts (due to safety, but really to have some kind of delay). This makes a shitload of noise and means you can't just run around slashing doors open without a risk

This is meant to turn the esword into a much more solid choice for Nuke Ops (and also prevent the good old "BOLT EVERYTHING" AI strategy). This can be used by Traitors too, but in both cases an emag can do its job much more reliably outside of bolts (and you can cram your esword into computers and machinery, but the effects will be more underwhelming)
Why not just add it to the energy sword update_icon and then call update_icon here? It would avoid this code having to be copy_pasted in the future. Better yet, have the energy swords use an activate/deactivate proc for something like that, and have it call update_icon.