Added images for title screen and start button states
Ship is in, moving, but with no visible grid.  Camera location/angle still not set perfectly (messed around with it for a while), will set correctly down the line.
Added better keyboard input
Two models and a texture for them
Enemies Added to code

Added an enemy .h and .cpp file, added some of the stuff to the
materials and game loop. I need to still add enemy logic, I just want it
to compile and have an enemy appear.
Fixed an inaccurate comment
Fixed model load crash

No longer crashes loading enemy model
Audio (WIP)
Sound Works (only one song for now, no sound effects)
There's shooting now (space key)
Fixed some project settings
Add FMOD lib and dll
Enemies are spawning

Enemies correctly initialize and spawn, it's just they don't go away.
Improved shooting and moved most of the ship's functionality to Ship from DemoGame
Added sound effect
Fix enemy model normals
newer space invader model with correct normals
Fix enemy crashing game (removed second unregistergameobject)
Merge branch 'Ian-Development'

Conflicts:
	DX11_Game/DirectX11_Starter/DemoGame.cpp
	DX11_Game/DirectX11_Starter/DemoGame.h
	DX11_Game/DirectX11_Starter/DirectX11_Starter.vcxproj.filters
	DX11_Game/Resources/Shaders/ColoredPixel.cso
	DX11_Game/Resources/Shaders/ColoredVertex.cso
	DX11_Game/Resources/Shaders/FontPixel.cso
	DX11_Game/Resources/Shaders/FontVertex.cso
	DX11_Game/Resources/Shaders/SkyboxPixel.cso
	DX11_Game/Resources/Shaders/SkyboxVertex.cso
	DX11_Game/Resources/Shaders/TexturedInstancedLightingPixel.cso
	DX11_Game/Resources/Shaders/TexturedInstancedLightingVertex.cso
	DX11_Game/Resources/Shaders/TexturedInstancedPixel.cso
	DX11_Game/Resources/Shaders/TexturedInstancedVertex.cso
	DX11_Game/Resources/Shaders/TexturedPixel.cso
	DX11_Game/Resources/Shaders/TexturedVertex.cso
Merge branch 'master' of https://github.com/jah6842/Juicy into John-Developement

Conflicts:
	DX11_Game/DirectX11_Starter/Constants.cpp
	DX11_Game/DirectX11_Starter/Constants.h
	DX11_Game/DirectX11_Starter/DemoGame.h
	DX11_Game/DirectX11_Starter/DirectX11_Starter.vcxproj
	DX11_Game/DirectX11_Starter/DirectX11_Starter.vcxproj.filters
	DX11_Game/Resources/Shaders/ColoredPixel.cso
	DX11_Game/Resources/Shaders/ColoredVertex.cso
	DX11_Game/Resources/Shaders/FontPixel.cso
	DX11_Game/Resources/Shaders/FontVertex.cso
	DX11_Game/Resources/Shaders/SkyboxPixel.cso
	DX11_Game/Resources/Shaders/SkyboxVertex.cso
	DX11_Game/Resources/Shaders/TexturedInstancedLightingPixel.cso
	DX11_Game/Resources/Shaders/TexturedInstancedLightingVertex.cso
	DX11_Game/Resources/Shaders/TexturedInstancedPixel.cso
	DX11_Game/Resources/Shaders/TexturedInstancedVertex.cso
	DX11_Game/Resources/Shaders/TexturedPixel.cso
	DX11_Game/Resources/Shaders/TexturedVertex.cso