RAW Geometry is not supported (used for volumes)
Integrate VolumeLoader into GeometryLoader

Load Volume with create_geometry_from_file
Material doesnt matter
Change indentation.
Remove unused load function
Volume Rendering CompositingPass fixed
Messages in Volume load function erased
Output messages removed

Even less output, yeah!
removed a message from find_boost.cmake
fixed missing link libraries under linux
removed shader debug output
merged new Oculus classes
implemented flags to flip x and y coordinates on TexturedQuadNode
removed wrong if
added directional light
added cascaded shadow maps
removed some commtents
fixed sun godrays
added orthographic camera support
added possiblity to disable pipelines
added new SunLightNode parameters