Added a preference to disable automatic movements at the begining of a
turn.

It was a feature in the "Engine related features" of the EasyCoding section
Fixed field declaration order for proper initialization
In the dialog layout code, fixed the button padding.

There was no check if the "text_and_image_height"
variable was equal to zero. If so, the buttons were
placed -6 units too high.
Modified the changelog and added myself to the credits.
Fix bug #22306: move_unit moves a unit even when it shouldn't

Modified the lua script for wml_action.move_unit. In the
loop to check for vacant tile, if the current location
is equal to the previous location we don't look for a
vacant tile since our location is free (where we are).
added flag to do_replay_function that allows executing just one move
remove wrong assert

this assert didn't prevent anything bad. It was just there to make the code clearer because it was assumed to be true.
The assumption was false so it was removed.
fix unused parameter warning
revert PR 98

This is a parallel commit to PR 243, on master instead of 1.12
branch.

The commit is significantly different because this feature got
swept up in a different refactor of playcampaign / carryover. I
didn't test the feature extensively on this branch, this might not
be necessary at all. I'm simply making the sister commit anyways
so that we have something concrete to discuss when deciding
whether to merge either or both of these pull requests.

I do think the feature is of questionable value and adds
complexity to an already confusing part of the engine, and should
therefore be considered for removal.
Merge pull request #244 from cbeck88/remove_carryover_wml_master

revert PR 98
update changelogs
created new play_move function that uses modified do_replay function that uses modified do_replay function with new flag
added play single move replay button with callbacks to the function in replay_controller
specified modifications in changelog and release notes
Merge remote-tracking branch 'zappaman/replay_single_move'

Conflicts:
	RELEASE_NOTES
Update Xcode project
updated Czech translation
SotBE S7: clarify objectives

Indicate which of the oases that are visible under the fog the player
should move toward.
SotBE S8: don't have Gork address himself

Adjust the dialog if Gork is the one discovering the elves.
SotBE S14: add message about Grüü's gold being returned at scenario end

Previously, the gold was returned, but there was no message visible to
the player about it.