Travis: update. Fix screenshots in Qt
Fix a bunch of typos breaking various utility shaders on GLES

Fixes white shadows in FF-Type 0 on Tegra, as mentioned in #6268
Reduce some excessive logging
Travis: Fix Blackberry
Try the quickfix proposed for 6272 at 1080p, works nicely.

Might want to do something more ambitions, too, allowing minor crops
on more resolutions...
Improve layout of control mapping screen
Revert the analog key names (lost mappings)
Use low-level I/O on Android for 64-bit offset support

Fixes videos in FF Type-0 on Android. See #6268
Oops, accidentally changed the non-android path in a bad way.
Qt: Mac arch detection workaround on Qt4. Fix a conflict.
Symbian buildfix, x11 linker order
Don't update render tex x/y offset unless matched.

Sometimes we have false matches, they should be skipped.  Fixes some bloom
that is off in some games.
Qt: Prevent unexpected bitness override on Mac.
Match block transfer address even when uncached.

Rhythm8 for example uses an uncached address for the dest framebuffer.
Avoid corrupting mem if our framebuf size is wrong.

Let the size specify the framebuffer height, which we are most likely to
have gotten wrong.