Set invisibility buff to 0.4 by default (0.1 is a bit too invisible on dark screens)
Prepare code for sounds, add pain animations and improve monster balance a little
Use a new property for handling animation time (will be removed when we have vector based animation frames)
Add support for controlling monsters
Add aliases for spawnmob, editmob and killmob
Attempt to fix tank cannon
Precache everything globally (sorry, it had to be done)
Disable extra monsters (again)
Fix tank
Move minelayer message to notifications system
Move team change not allowed messages to notification system
Simple scripting engine
break statements
Execute files
Better deduction of numeric values
fix default argument
Allow binding functions with any number of parameters
Improve writing to cvars
Edit entities
Make sure that all script entities are removed once finished