Added tiberian sun vqa file support
Changed aspect ratio implementation
Added "Capture-the" Flag
Add min range to bazookas

Fixes #7000
Do not show cargo on radar map

Fixes #6990
Added IDisabledTrait & rewrote upgrade code using a level-based approach.

	Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked.  The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality.  A trait can register for multiple upgrade types which then all affect the internal level counter.

	IDisabledTrait for identifying (and filtering) disabled traits
	UpgradableTrait provides an abstract base for traits to support upgrade levels
	Added IDisabledTrait support to GlobalButtonOrderGenerator

	Includes rework by pchote with alterations.
Merge pull request #6750 from atlimit8/ITraitDisabled

Added IDisabledTrait & UpgradableTrait with upgrade levels support
Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting
Added Upgrade support to Sellable
Merge pull request #6878 from Mailaender/captureable-flag

Added a captureable flag
Added upgrade support to RepairableBuilding
Added RepairableBuildingInfo.CancelWhenDisabled
Merge pull request #6638 from DeadlySurprise/tsVqa

Tiberian Sun .vqa support
Merge pull request #6745 from atlimit8/SellableByUpgrade

Upgrade support for Sellable
Merge pull request #6760 from atlimit8/RepairableBuildingByUpgrade

Repairable building by upgrade
Implementation of the automated D2k Carryall

Closes #2246
Add myself to Authors
Merge pull request #6780 from MatthijsBenschop/d2k-caryall

D2K: Implement automatic Carryall
Lazily generate buffer in Sheet.

The managed byte buffer is created on demand, meaning a newly allocated sheet will not waste memory holding onto the buffer until some changes are actually required to be written. This avoids a newly allocated sheet wasting memory on buffers that do not differ from their backing texture.
Made Sheet.Texture into Sheet.GetTexture() since we will want to call it for side-effects.

Do the same for Sheet.Data since it has the side effect of generating a buffer.