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Update reference plugin-x
Scale9Sprite improvements
small bugs fix
small optimizations
support for cropped sprite frames
Scale9Sprite cropped frames tests
Misprint fix
scale9Image double draw fix
New Audio Engine[Win32]
Improved thread safety
update configuration for resource dependence
fix bug: physics crashes when remove/add children too quick.
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32

Conflicts:
	cocos/audio/AudioEngine.cpp
	cocos/audio/apple/AudioPlayer.h
	cocos/audio/include/AudioEngine.h
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
fix macro
fix macro
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32

Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/proj.win32/cpp-tests.vcxproj
Merge pull request #8214 from SunLightJuly/fix_lua_loader

Fix lua loader
fix compile error on win32
scale9Sprite without scale9enabled scale fix
scale9Sprite crop >  border tile bug fix
fix audio issues(log output:Too Many Objects) after play audio many times.
Merge pull request #8200 from Dhilan007/v3-audio-win32

New Audio Engine[Win32]