Bugfixes
Merge pull request #6 from ZomgPonies/master

Update
Ported 'Add reagents' option in VV from TG
New fonts work first iteration
Fix blood runtime
Revert "New fonts work first iteration"

This reverts commit 172a4dfc51f952bd05cbe48ca7aef761b0fa9bd2.
Try using backpack for failed item storage first.

Conflicts:
	code/modules/mob/mob.dm
compile fix
Fix AIs getting die glorious death.

Conflicts:
	code/game/gamemodes/traitor/traitor.dm
Datacore shit.
Screw with sculpture

Replaced grab refs
Shortened admin message
Commented null refs
Commented observer check during choke
More sculpture fixes.

Conflicts:
	baystation12.dme
Fix sculpture not processing grab.
Merge pull request #10 from ZomgPonies/master

Merge From Master
Blood Loss Rebalance

Makes the middle blood loss stage have slightly different flavortext.

Makes the final stage seem more cumulative of the prior's effects and
removes the silly toxin damage.
Merge pull request #35 from Hellhound1/master

Updated singularity, fixed blueshield.
Blueshield access fix #2

Removed access_keycard_auth
Remove radio debugging.
Mouse Attack_Logs disabled.  Admins rejoice.

No more mice in disposals spamming the hell out of admins everytime someone flushes items.

Conflicts:
	code/modules/mob/living/living_defense.dm
compile fix