added server program and client hooks to assignment3, ball not moving tho
I tried. Thats all ill say
tried to modify assignment3 to change the ball based on data received from server and failed to do so fuck this shit
combined server and client to one program with different args; successfully transmitting ball info to client from server
fixed args description, added arg for client port
using no btDefaultMotionState, now trying to get our objects to work with the server
now using graphics in both client and server
consolidated server/client udp logic in to single UDP network entity; server and client communicating paddle and ball info succesfully
renamed client.h to udpnetent, removed unused server.h
Merge branch 'server-attempt-2' into mergetest

Conflicts:
	Assignment3.cpp