- Fixed ``anima.env.mayaEnv.publish.check_objects_still_using_default_shader()`` publish script to use ``maya.cmds.sets`` instead of ``pymel.core.sets``.
- Fixed ``anima.env.publish.clear_publishers()`` function to properly remove elements from ``publishers`` dictionary
- Fixed ``anima.env.mayaEnv`` to correctly call/reload publishers
- Fixed all publishers in ``anima.env.mayaEnv.publish`` to correctly select problematic objects.
- Fixed ``anima.env.mayaEnv.publish.check_uvs()`` function to correctly filter all meshes after it is iterated over a mesh with no UV data.
- Fixed ``anima.env.mayaEnv.publish.check_objects_still_using_default_shader()`` function to handle None as a result of ``mc.sets`` command.
- New: It is now allowed to publish a version after it is saved if the user is a power user or a responsible of a task, and it is allowed to unpublish the version if the version is not referenced to any other versions and the user is a Power User or a responsible or a resource of the related task.
fixed version_updater.py for correct QMessageBox call
modified end of line
Merge branch 'master' of https://github.com/eoyilmaz/anima