Create CustomTemplate class which for custom map generate,and also add
onPause method and onResum method on templataFactory ,but some detail of
attributes of class need to be discussed
Merge branch 'master' of https://github.com/QuattroX/pixel-dungeon
implements some methods in CustomTemplate class
Based on user review/suggestion I have changed so that huntress
class/all subclasses are available for tutorial mode (also did this for
custom). For standard you need to unlock as usual.
some update in template directory
Merge branch 'map_progress' of https://github.com/QuattroX/pixel-dungeon.git
Removed CustomTemplate
Cleaned out unused code and layouts
Refactored names

Added skeleton code for onPause and onresume
String change.
Merge branch 'master' of https://github.com/QuattroX/pixel-dungeon.git
create two class which are LevelMapping and MobMapping.do some changes
on strings file
Merge branch 'master' of https://github.com/QuattroX/pixel-dungeon.git
update the class LevelMapping and MobMapping.
Added support for loading/saving DungeonTemplate to file. When creating
a new game on the custom map, the current version of the custom template
will be used, but if loading an existing save for the customgame, the
template from the savefile will be used rather than the latest version
(since changes to the template might break the game in progress).
Merge branch 'master' of https://github.com/QuattroX/pixel-dungeon.git
Add to index.
Choose map.
Modified gamesinprogress to correctly support games on different custom
maps.
Minor bugfix.