Admins should now be able to remove assistants from towns.
Fixed removing players from territories and plots.
Fixed /town list requests and /town list invites not showing anything if there's <= 3 requests/invites
Fixed /town list invites/requests again

Now it shouldn't truncate the last (n % 3) names.
Fixed /plot info not handling names with _'s in them right
Assistants are now added to territories when they are added, in addition to mayors
Fixed players buying plots not getting added to the town when using economy joins
/region redefine now correctly handles poly regions
Cleaned up formatting
Compiling against snapshots of EverCoreUtils 3.0 now
Mayors can now buy extra space for territories with money.
Players are now charged the correct amount when expanding a territory.
Admins are now charged when redefining territories unless they add the -admin flag
Better bounds-checking in selectionIsWithinParent
Found another spot where old method of selectionIsWithinParent was used
Added unit tests for regionIsWithinRegion

Renamed selectionIsWithinParent to regionIsWithinRegion
Merge branch 'dev' of github.com:jmhertlein/MCTowns into dev
Fixed something that got missed in a rename
Added MCTowns.logDebug, which is safe to call in unit tests
Hopefully fixed regionIsWithinRegion

Using a code scrap from WG's source to do edge intersection checking