Fix texture loading on GLES 3 (and 2 as well hopefully)
Add a simple menu with a quit button.
Disconnect feature.
Find new server feature.
Making the menu a bit more context sensitive.
Manual connect feature.
Use the same viewback that's built from the sources. I have too many copies of the damn thing lying around.
Increase header size on the touch screen.
Option to open the console, androids don't have ~
Some of the JNI stuff in EnableMulticast was causing some kind of problem in the JNI environment that caused the JNI in SDL_StartTextInput to stop working. So that's gone for now, and also using SDL_SetTextInputRect lets the panning function work properly.