Changed the Abstract Class Weapon to a concrete Class
Added a Type property to contain the information held by the old specializations of Weapon
Added method chaining Setters to the Weapon class.
Added D0 and D3 dice.
Started to add Weapons.
Added Damage functions back into Weapon
Added Attribute class containing static method GetAbilityMod
Merge pull request #5 from EWUTinfoilHats/Weapon

Weapon