Separated pulling items from hand on left click from Magnetism on lodestone block.  Clients will now also update their state immediately instead of waiting for the server to tell them to drop their held item.
Added technology item requirements to most technologies.  Made Research Console unable to see already researched techs.
Added some more Tech reqs.  Fixed Equalizer TileEntities.
Have power particles spawning.
Magnetic Induction Generator produces particles when it generates power.
More Particles.  Need to fix ports to spawn particles on the outside face.
Fix PowerFX, equalizer entities.
Fix client-side Magnet interactions.
Wrapped up Technology Rendering classes.
Fix technology loading.  Added escape strings for ',' and '  '   ' , cause minecraft configs are stupid.  But at least, now I can use some other symbols if need be.
Technology refactor.  Condensed Technology defaults and name constants into single class.
 Added XML configuration for Technology loading.  Added config options to use XML instead of Forge Configuration files.
Added ability to compile jar while using scala code.
blackout art for vacuumtubes and suction pipes.
Blackout for Suction Pipes implemented.
Converted Femtocraft main to .scala
Build with scala now uses jvm 1.7 source compatibility.
Made fluid blocks exposed only as BlockFluidBase from Femtocraft
Replace Packet Handler with Scala
Scala niceties cleanup