You are correct, it would probably be a good idea to check if the radio exists.
```
getNumber (ConfigFile >> "CfgWeapons" >> _logic getVariable "WestRadio" >> "tf_prototypeRadio")
getNumber (ConfigFile >> "CfgVehicles" >> _logic getVariable "WestLrRadio" >> "tf_hasLrRadio")
```
If not then use the script default.