added chameleon rewards at Mouse scene
changed idle scenarios timeouts
updated chameleon change color logic
1. RewardPanel added ability to hide and show;
2. Changed HUD elements configuration values for transition scenes (Hut-2A, Forest web, Underwater);
added pulsation feature to button next on transition scenes (when tap on any interactive character);
added button next finger pointer at transition scenes
reverted debug values
Mole
- анимация - на колокольчиках
Hut3
- -анимация мама смеется
 -анимация мама напугана
 -анимация мама пока-пока
Hut1-Heron
 -анимация бобренок ожидает
Fox
 -анимация бобренок лупит камышом
cameramotion (end) animation
added scaling animation to the reward which was added second time
added beaver mama animations to the quiz scenarios
added forgotten prefab: underwater_3
added transition from scene Hut-3 to loading scene;
updated scene Hut 3: quiz trigger = tap on beaver; button next is locked until quiz is not finished
changed beaver animation on transition to Loading scene; changed FPS value of position Z
updated chameleon bubbles logic: show pop up of the element which wasn't dragged at chameleon before (occurs on click)
changed scenes and prefabs unloading model when changing scene by page selector;
Beaver - hut_to_hut2 new animation
fixed tutorial logic (show finger with delay on start of the scene; correct values clean up for reusing object without destroying it)
added fishes idle animations to the transition configuration list (fox-2 to underwater)