put in a read_line for the alarm pin
(MESS) mc1000.c:  Correction to the cassette input  [Emerson Costa]
changed RP5H01 from read8/write8 to read_line/write_line + removed unneeded enable/disable in drivers
added rp5c01 and rp5h01 devices to spnchout
aaaaa
changed vlm5030_device pin read/write functions to READ/WRITE_LINE
had a look at the datasheet, the dumps look fine to me
amstrad: added support for 64k, 320k, and 576k RAM sizes
         added preliminary support for the SYMBiFACE II board [Barry Rodewald]
idehd:   added Read Native Max Address IDE command
by17: various fixes, 9 of the 10 games are playable.
by35: WIP, added notes about sound cards used
(MESS) msx.c: Removed the generic msx drivers since these didn't represent real machines. Started setting up regular parent/clone relationships between several drivers. (nw)
new clones
F1 Exhaust Note (set 2) [f.arzeno]
ok, it's a US set (WDUD after attract mode) (nw)
(MESS) msx.c: Made members private and added members to save state (nw)
New game added (Not Working)
============================
Revelations (Nova Productions) [AintBigAintClever, J.Wallace]

New non working clone
============================
Cops (UK) [Any]

Started reworking Cops driver into a full Nova Lasermax emulation.
Added onboard sound chip, fixed the alphanumeric display.
removed spunchout protection hack
- allow RP5C01 clock of 0
- from 2600: (punchout cab) on the real machine the 2A03 comes out of the right speaker and the VLM5030 comes out of the left.
fix array out of bounds access
tatsumi.c: Fixed Cycle Warriors (set 1) hangs at boot. [MASH]