less aggressive file cleanup
Add blending to solid tiles, mostly render ok.
Add save to world analysis
analysis formatting
More analysis improvements
Add tile analysis
Fix air in tile analysis
Update WorldViewModel.cs

The inserted code will now enable users to search for more than one type of item in the Sprite Filter. With this, they can save a bit of time by not having to revise their queries so much. Visual below.

http://i59.tinypic.com/b806j9.jpg
Merge pull request #546 from SvardXI/patch-1

Update WorldViewModel.cs
Resolve merge conflicts
Remove .bak association as it is very common.
Morph tool check world bounds, fixes #545
Update post-build process to make sure LARGEADDRESSAWARE gets set.
Merge pull request #4 from TEdit/master

Import latest updates 14222