fix mistake in idl
Merge pull request #61 from willeastcott/master

Exposed the Bullet functions required by the PlayCanvas engine.
updated build
Update ammo.idl

Added setSleepingThresholds to the btRigidBody interface.
Merge pull request #62 from Bunzaga/patch-1

Update ammo.idl
cubicvr fixes
Update ammo.idl

btRigidBody: getCenterOfMassTransform & setCenterOfMassTransform
Merge pull request #64 from Bunzaga/patch-1

Update ammo.idl
use NO_DYNAMIC_EXECUTION
fix idl
updated build
Added setActivationState to ammo.idl