Added new card names to changes.txt.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27547 269b9781-a132-4a9b-9d4e-f004f1b56b58
Improve Achievement Earned dialog for mobile game

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27548 269b9781-a132-4a9b-9d4e-f004f1b56b58
Prevent remembering Dev Mode unlimited lands between games to prevent accidentally leaving it that way and then playing more than one land per turn
Clean up Dev Mode pane so case is consistent and toggle color is consistent with other labels

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27549 269b9781-a132-4a9b-9d4e-f004f1b56b58
Make name and order of Dev menu items be consistent

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27550 269b9781-a132-4a9b-9d4e-f004f1b56b58
PLuralize certain dev mode actions

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27551 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Improve tgt prompt for Jilt

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27552 269b9781-a132-4a9b-9d4e-f004f1b56b58
Refactor dev mode cheat functions into separate class that through it's restricted access allows determining if a player as cheated during a game

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27553 269b9781-a132-4a9b-9d4e-f004f1b56b58
Prevent updating achievements for a game where the user cheated using Dev mode functions

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27554 269b9781-a132-4a9b-9d4e-f004f1b56b58
Tweak previous fix

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27555 269b9781-a132-4a9b-9d4e-f004f1b56b58
Version bump to 1.5.28.003

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27556 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Improved blocking AI for blockers that don't survive until the next turn anyway (due to Vanishing or Fading).

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27557 269b9781-a132-4a9b-9d4e-f004f1b56b58