Added more configs for armor and blocks
Removed ambient hydration from item properties
Moved block property 'holdOthers' to stability types
Forced default stability types to always be present
Renamed a lot of configs for clarity
Added block updates for entities landing on blocks
Fixed a referencing issue with item properties
Allowed custom block types to slide
Improved physics system to use stability types
Made diagonal supports work (only works at a distance of 1)
Finished ambient item effects
Prevented EnviroMine debug text overlapping with default debug text in F3