Code formatting and fixes and method name changes
Several changes

Storyboard
- removed placeholders like "summonerName" that might flash before content is loaded

SummonerVC
- temp put UIRefreshControl instead of LemonRefresh
- now calls manager to load more matches once user scrolls to last cell

SummonerManager
- when loading matches for newly registered summoner,
  all match history is fetched in 1 second intervals (avoid data limit)
  on a separate thread.
- when loading matches for not a newly registered summoner,
  first 15 matches loaded from core data whether or not they are the newest for the summoner.
- fixed loadMoreMatches fetch predicate to use oldestLoadedMatchId, not newestStoredMatchId.
  this was causing repetitive matches to show up
- when loading matches for a non-registered summoner, always fetches the next 15 from server.
  (if this is the first loading, then it will be the newest 15 matches for this summoner)
Working on start game vc
Merge branch 'dennis' into chris

Conflicts:
	LemonNotes/Classes/TAPSignInViewController.m
	LemonNotes/Classes/Utils/SummonerManager.m