Game logic begin. Building the board
Improving the game logic
Changing the names from .h to .hpp
Starting the movement feature
More movement cases; correcting naming inconsistencies.
Adding stages diretory
Mouse interaction code simplified. Most comments are now in english. Ilumination added
Scene rendering reads from file map1.txt now. Ilumination modifications
Correcting map1.txt
Merge remote-tracking branch 'origin/game_logic' into mymaster
add soko classes to cmake; move Context enum to helpers; un-hardcode game menus vector of chars
sdl main loop adjustments
improving game logic
soko_position modified and tested
Merge remote-tracking branch 'origin/graphics' into mymaster

Conflicts:
	src/game.cpp
	src/game.hpp