query_yn highlights 'No' in white. less offensive than i feared
Fix projectile attack dodging message
Fix "thin skin" message
Remove extra pain

Was dealing pain damage even if the shot bounced off the player.
Fix combat messages

Adds a "bounced off armor" message.
Fixes up some other combat messages.
Adds a possessive argument to disp_name()
Refactor submap::trp to use public getters and setters instead.
Refactor submap::frn to getters/setters.
Use input_context for auto_pickup dialog
fix Mac build for SDL2 shared library
fix Mac build for SDL2 framework
update OSX compiling documentation
missing default value for returned variable
Merge branch 'master' of https://github.com/cSep/Cataclysm-DDA
This reverts commit b402c514e8bbf388569683d26253896de6a91991.
use input context in iexamine::vending

Slightly changed the exit of the input loop:
moved the deletion of the windows and the subtraction of moves to the end
use break to cancel input loop instead of direct return from function.
use input_context in crafting screen

Made FILTER and RESET_FILTER global keybindings so they can be used in
other situations (uimenu/view items/...)
Use input_context in options dialog
renames gardening shovel to trowel
Merge pull request #7189 from cSep/trowel

Trowel it is.   renames the gardening shovel.
uimenu: choose a reasonable selected index when filtering and the selected entry got filtered out