Use GE_CMODE instead of TPSM_PIXEL_STORAGE_MODE
Code cleanup scePsmf
Code cleanup #1
Add PSMF_VERSION_00XX
Oops, fix reporting showing disabled outside game.
Fix hang if you use disasm goto outside game.
Merge pull request #5486 from raven02/patch-25

Use GE_CMODE instead of TPSM_PIXEL_STORAGE_MODE
Support kernal mode Module

Fix #5527
https://github.com/hrydgard/ppsspp/pull/5512/files No need
Update log information - menthion we try __KernelLoadExec
Only can use __KernelLoadExec when load BOOT.BIN
change to correct enums
Merge pull request #5532 from chinhodado/patch-2

change to correct enums
x86jit: Add a missing unknown prefix check.
Validate output mode, correct dry/wet handling.

Seems like any non-zero parameter sets it, actually.  I previously changed
it to check the lowest bit but I can't reproduce it now...
fix a mistake in a logic condition
Merge pull request #5536 from chinhodado/patch-3

fix a mistake in a logic condition
Fix sceSas outputMode = 1 (which is not mono.)

May fix games that played audio only on the left side, or something.
Report the raw output mode to find examples.

I can't find any games actually leaving the output mode at 1.
Don't report sceSasSetADSRMode(..., 5, 5, 5, 5).

It seems common.
sceSasCoreWithMix() returns an error in raw mode.

And does not reschedule, specifically.