*bugfix: Arma3 Patch 1.12
*edit: ReverseAttack: More units / Player count dependend
*edit: reset bunker height to 0
* V2.37
* Reverse Attack: double stop.
* reverseattack: Minimum weapons on site now.
*edit: default param settings
*edit: missionen erschwert
*v2.40
*add: new missions
*edit: old missions aligned to the new style / destruction mostly only with actionmenu possible
*add: crew unit
*add: GetRandomLocationZoneWater
*add: cqb mission
*edit: Neue Missionen fertiggemacht.
*v2.42
*add: Functions "Patrol House/Road" for CQB Mission.
*add: Mission: diveDestroy / diveCapture
*edit: finished dive missions
*edit: enhanced cqb mission (road patrol / house patrol / civs)
*fix: capture office:
*add: Zeus
*edit: Zeus modifications
*v2.48
*add: param: mission-Opt: ohne KI
*add: param: minefields
*edit: only master 2 zeus available
*bugfix:
*edit: Zone can enforce missionOpt index if they want
2.52
*edit: TFR modifications
*edit: one zeus only