Overhauls in-game forensics system to be more in-depth.
New stuff plus forgotten files.
Derp. Titles.
Merge pull request #10 from Aurorastation/master

Code Catchup
Derp herp.
Fucking shit cocks.
Dick fuck cock suck.
THIS IS WHY WE USE MAPTOOLS PEOPLE
New hair. Yaaay.
Merge pull request #265 from SueTheCake/Forensics

Forensics
Merge pull request #266 from SueTheCake/hair

New hair. Yaaay.
Custom gear stuff

Protopistol temporary nerf--
They're meant to be small enough to be concealable, but protorifles
aren't implemented for lack of sprites.  So they're going to be normal
sized and only backpackable.
Botany changes

Poisonous plants you'll now eat in a single bite.  Because poisoning.
Poisoned cyanide death apples enabled in mutations.  They look just like
normal apples!  Be careful.  Death nettles buffed significantly,
considering it's a tri-department effort to even get them, and that's
excluding potency growth.
Scopes updates

- Admin Access
- Attack Log - Prays - Centcomm
- Singluo tells Mods/Admins when stage 4
- PA tells Mods/Admins when it is altered at all
- All stagg get a notification if any of the chat channels are muted at
login
Hardsuit Fix

Medical Helmets work on Tajaran and Unathi
Vamp buffs, isocubes (needs sprite), other stuff

Vamps: Hypnotize now a free power, cooldown increased.  Space bats
nerfed, but ability now summons two as before since they don't kill each
other anymore.  Vampjaunt brought back down to thirty.  Holy water
ignites and burns vamps.

Laserpointer permablinding severely nerfed.  Bad idea in retrospect.

Added things to custom gear prefs.

All energy weapons made more accurate, to compare with bulletweapons
being generally way more deadly.  Snipers/modulasers accuracy buffed, to
account for aiming at a distance being broken.

Isocubes.  They're done but need a sprite.  Pocket dimension that you
suck highly dangerous criminals into.  Spell edits were mostly to
contain wizards and vamps from poofing out, which would cause them to be
permastunned since only getting ejected removes the permastun.
Area RP Sounds

Just like the make sound option on objects, except this one if for area.
Just right click on a turf, select it to make a sound or narrate to that
room/area.
Merge pull request #267 from Aurorastation/master

Updating the Dev
Merge pull request #6 from Aurorastation/development

Development
Cencomm Message

- 10 minute cooldown
- Admins can now reply
- AI's send their message through Alice.