explicit double
Added specular part to spotlights
Works
Removed old asset loader (obj loader)
Added assimp to compiling
Added assimp include stack
Assimp compile works for mingw
wat

ignore me
Adapted Mesh class
Fixed formatter problem.... somehow
SceneNode was apparently obsolete
Reworked parenting
Model has shown unnecessary
Adapted StaticMeshNode
Adapted Mesh
Structure fits assimp's idea. Loading not done yet

Loading shall be exported into its own loading class (see whiteboard for
process)
Basic setup for material extraction
Added some properties (not in use yet)
Extraction of new material properties
Basic assimp Meshes cycling