Commenting some egine-android broken code so mvn clean install works again
Minor fix in ModelEntityCategory
ActionTest fixed. openEmpty() has been refactored to use a temp project that is created on the fly, instead of using a game stored in resources
EditorGameAssetsTest removed
Save action modified so it is always available. There's no reason to make it available only when there are commands pending and it adds a lot of complexity. Test fixed also.
OpenGame fixed + test
DeleteScene fixed + test
EditScene fixed + test
Exporter fixed + test
Fix in MainBuilder related to scene names
IndexTest commented. Should be fixed by @mfreire (please! :)
 (THIS COULD BE REVIEWED WITH LESS CARE) Remaining tests fixed. No modification in the corresponding actions was needed
Merge pull request #363 from jtorrente/editor-tests

Editor tests