Expose mapgen chunksize in on_mapgen_init callbacks
Set WM_CLASS window hint for Xorg
Fix OSX packaging finally

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Do not allow the m_transforming_liquid queue to increase until all RAM is consumed
Remove manual biome noise translation
Suppress compiler warning
Fix visual_scale for NDT_PLANTLIKE being set too small
Temporarily set default biome in builtin

This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
Fix visual_scale for plantlike nodes (again)

fixes #1989

move the plant to the bottom of its node properly, without affecting its scale.  See isue #1989
Change TileSpec::frames to be std::vector not std::map

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Re-add hacky fix for underwater grass, to fix mgv7 user's biomes
lua_api.txt: improve noise documentation. Remove previous eased 3D noise format example
Fix weird (and wrong) comment in test.cpp
Regenerate server_flags_creative.png from XCF
Temporarily fix always bright wieldhand with shaders enabled
Update mapgen stuff in minetest.conf
Make limiting of the reflow liquids queue size optional

If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
Silence misc. warnings
Update MinGW toolchain downloads used by travis
Conf.example: Fix typo