Moving to Forge 1.7.2 and ForgeGradle, stage 1: moved files and added stuff; fine tuning to go
Added Gradle:scala plugin, tuned .gitignore and done some tuning. Source fixing to go
Dropped Teleporter until I'll have one for 1.7

Made TileGateway seemingly compilable.
Another cleanup. Dropped all blocks since I'll need to rewrite them anyway.
Added .cache to .gitignore
Added launch config for Eclipse
Changed package names and added coremod stub
Added stub class transformer for Flint'n'Steel. I suggest I'll continue with 'two' mods in one JAR since using coremod class for ordinary mod is a bit tedious.
Added stub class transformer and stub for injected func. Next step is to inject bytecode.
Moved "assets" to project root. Added proper CT stub.
Added proper name remapping into class visitor. Added stub for method visitor.
Moved everything out of org package - no sense in another layer of hierarchy
Moved coremod part to separate file
Successfully added Flint'n'Steel patching. Now I can work on gateway multiblock.
Dropped coremod completely. The hook I need is implemented via event bus.