[Bleeding] Add COCOA_TREE to list of possible tree types.
Add missing entity effects. Adds BUKKIT-3311

There are many effects that were not present in the API prior to
this commit. These effects are being used by the implementation,
but cannot be accessed via plugins.

This commit exposes these effects using the EntityEffects enum,
allowing for plugin authors to make use of these effects. However,
many of the effects require certain conditions to be met before
they will be visible to the client, much like some of the existing
effects.
Account for spacing in MapFont#getWidth(). Fixes BUKKIT-4089

Prior to this commit MapFont#getWidth() did not account for the 1px
spacing inserted by CraftMapCanvas#drawText().

This commit adds the consideration of the 1px spacing per character
while taking care to not consider the last character as it will not
have a 1px space behind it. This commit also ensures the method will
not check a 0-length String.
Allow inventory creation by InventoryType and title. Fixes BUKKIT-4045

Up until now it has not been possible to create a new Inventory using
a custom title and permit any InventoryType available.

The commit changes that by adding a method to optionally supply the title
for the given inventory type and holder, creating the functionality to
display any supported inventory type with a 32 character length String.

If the inventory title supplied is larger than 32 characters then an
IllegalArgumentException is thrown stating so.
POM Changes
Measure Timings Duration
Timings Paste Command
Enchanced Timings
Add PlayerItemDamageEvent
BungeeCord Support
Add Arrow API
Add Particle API
Define EntitySpawnEvent and SpawnerSpawnEvent

Defines EntitySpawnEvent and SpawnerSpawnEvent. Adds BUKKIT-267 and BUKKIT-1559
Entity Mount and Dismount Events
Update Depends

- All of these changes have been reviewed to be binary compatible and in general contract compatible with previous versions of the libraries.
InventoryClickEvent getClickedInventory

Add InventoryClickEvent.getClickedInventory. Adds BUKKIT-4495
Plugins currently have to do the logic themselves on the raw slot ID
in order to determine the inventory clicked. This provides the logic for plugins to
readily identify which inventory was clicked.
Added getAllSessionData() to the Conversation API.
Catch Conversation API Errors
Player Collision API
Expand Boolean Prompt Values