in the process of integrating a bullet object, storing all vars in a dictionary for easier access and scalability. a few more steps to go and I should be able to start incrementing levels, collision detection of objects and overall 'game' functionality
successfully set up dicts and seperated all movement. Need to document the places that need to be updated as each object is created, but this was a **MAJOR** hurdle for me
added logic for bullets, with loops, a counter etc. currently the counter is working properly, just neet to get the bullets to actually draw, move, destroy objects etc.
P.S. - whoops, forgot to delete some files so they were showing up every commit.
also, pt.II of last commit, added a bunch of bullet logic, or rather refined it. only part not working according to my debugging bits is the drawing of each bullet. will fix tomorrow, too drunk tonight
removed pyc files b/c I'm too lazy to add a git ignore right now