attempt at loading squiggle shape with processing
card-image generator added

Added Asymptote code that can generate set card images from the mod-3 parameters of a set-card.
Added java class to create image from card

Addedd java class that extracts the attributes of a Card data-type, and creates and compiles an asy script to generate that card's image
Updated makefile to clean .eps files
Added Card prop-int methods, updated converter

Updated converter to call the direct card methods for obtaining the int corresponding to a specific property
2D GUI template

Added minimal template for set-game GUI:
    12 squares that can be clicked and unclicked, resetting after 3, with variable border color depending on mouse position and click state
Modified setcards.asy for fixed dimensions

modified code in setcards.asy so that card images have uniform dimensions
Modified image creator to generate png

Modified setcards.asy and CardConverter to correctly render png files instead of eps files
Modified Makefile to clean pngs and jpgs as well
Removed reference image (no longer needed)
Merge branch 'cards' into gui
CardConverter takes n args, made by makefile

Modified main method of CardConverter to take arbitrarily many arguments
Modified Makefile to compile CardConverter
Modified gui.pde, added classes to sketch dir

Implemented a semi-working gui (issues with image loading)
Added all class files to the sketch directory
Fixed dynamic generation issue via precompiling

Modified main routine of CardConverter to generate all card images
Modified makefile to generate images if not present in data directory
Modified gui.pde to load pregenerated images

Issues:
    loaded images are not wiped on redraw, leading to abnormal behavior in edgecases (!=12)
    No endgame conditions, leads to infinite call loop to refill the deck
Propsed features:
    Add hint/cheat feature to display sets
    Add display for score counter
    Place new cards in emptied slots
    Undo/new game function
Made waves similar size, re-indented gui.pde

Scaled waves in setcards.asy so that they are the same size as diamonds and ovals
Fixed indentation in gui.pde
Modified makefile so that images are generated only once
Replaced CardConv with shscript, updated makefile

Deleted cardconverter and duplicated functionality in asy-gen.sh
Modified purple color in setcards.asy for disambiguation with red
Updated makefile rules to update images upon changes to setcards.asy, tracked by
image-stamp
Removed obsolete files from gui/ folder

Removed cardconverter, setcards.asy, setcards.java from gui folder due to
obselescence
Debugged makefile/setcard, changed stripe wd/sep

Debugged makefile so that correct files are made
Debugged secards so that correct number of shapes are drawn
Adjusted thickness and separation of hatching
Added game interface, debugged edge cases

Added displayed counter for sets (found,present,max disjoint)
Added endgame display
Added new game option
Added quit option
Modified asy-gen to use bash
Added swapout method to Deck, removing and redealing without disrupting other cards
Modified makefile to create gui/data directory if not present
Adjusted parameters for setcard hatch pattern
Merge branch 'gui'
Deleted Main.java

Deleted Main.java, which served to test algorithm methods