Framework: Custom Tiles (1/2)

PS1: Reinvent logic from initial
	implementation
PS3: Clean-up and unlock/collapse
	options.
PS4: Small fix.
PS5: Remove unlock option.
	Too complex for average usage.
PS6: Allow reset button to reset last
	drawable/label.
PS11: Fix "user deleted index while
	above index 0" which would
        display the old drawable
	until the tile was manually
	updated by user.  Small fix.
PSX: Create Dependancy

Doesn't build yet. Needs a few more things from slim.

Change-Id: Ifdfa60b8257290c07e1861903e26c5dea715d036