toggle for texture shader. 'sliders' (j/k F1-3) for projection
toggles to adjust camera position
leaf drawable takes less time to manufact
skybox never outside the view frustum
re-uploaded ground_plane.dae
Merge branch 'master' of https://github.com/Ethanmn/CPE476Final
returned to shadows.
send VaryMaterial once per drawable
Merge branch 'optimize'
renamed kGlobals that change to gGlobals
sending mvp instead of just mv
factored some doublication
fromCulledDrawables plural
adding water and reflection back in
added reflection calculations back in
setup the water shader
drawing in texture shader again
has reflections again
trying ground_plane.dae again
Merge branch 'master' of https://github.com/Ethanmn/CPE476Final