* Fixed issue with Read and Write pointing to different NBT tags containing UI settings
* Fixed issue with UI Settings getting saved over by default on reloading the game
* Fixed issue with Locolization on Menu being pointing to incorrect names
Merge branch 'master' into GenDeathrow
* Fixed issue with Read and Write pointing to different NBT tags containing UI settings
* Fixed issue with UI Settings getting saved over by default on reloading the game
* Fixed issue with Locolization on Menu being pointing to incorrect names
+ Added new button for overlay/tinting of screen for status bar warning.
* added buttons for enviromine particle effects
Finite water support
Fixed deep water drinking again
Packets now use NBT tags (faster?)
Added error handling to RotHandler
Removed debug lines from TorchReplaceHandler
Fixed issue with Read and Write pointing to different NBT tags containing UI settings
Fixed issue with UI Settings getting saved over by default on reloading the game
Fixed issue with Locolization on Menu being pointing to incorrect names
Added new button for overlay/tinting of screen for status bar warning
added buttons for enviromine particle effects
Fixed issue with Read and Write pointing to different NBT tags containing UI settings
Fixed issue with UI Settings getting saved over by default on reloading the game
Fixed issue with Localization on Menu being pointing to incorrect names
Finite water support
Fixed deep water drinking again
Packets now use NBT tags (faster?)
Added error handling to RotHandler
Removed debug lines from TorchReplaceHandler
Fixed issue with Read and Write pointing to different NBT tags containing UI settings
Fixed issue with UI Settings getting saved over by default on reloading the game
Fixed issue with Locolization on Menu being pointing to incorrect names
Added new button for overlay/tinting of screen for status bar warning
added buttons for enviromine particle effects
Fixed issue with Read and Write pointing to different NBT tags containing UI settings
Fixed issue with UI Settings getting saved over by default on reloading the game
Fixed issue with Localization on Menu being pointing to incorrect names
Finite water support
Fixed deep water drinking again
Packets now use NBT tags (faster?)
Added error handling to RotHandler
Removed debug lines from TorchReplaceHandler
Burning Coal texture changed
Added effects to burning coal
More localizations
Possible fix to camel pack models
* Fix Crash when opening enviromine Menu while on server
* Fix Crash when Enviromine loses data from UI_Settings.dat file
* Fix Crash when opening Enviromine Menu while conneted to a server
* Fix Crash when Enviromine loses data from UI_Settings.dat file
Quick attempt at fixing Camel Pack rendering
Quick fix attempt for Camel Pack rendering
Quick fix for block configs not reading/writing "Drop Name" correctly
Finally fixed camel pack renderer (still jitters slightly)
Removed unused import
Added file path to packet debug message
Added in more detailed error messages for too large packets
now we're talking (Portuguese)
Removed "Error encoding" debug message test thing
Made packet length > 2000 error show actual length
Quick fix for EnviroMine servers
*Actually* fixed server crash
(Temp-)fixed "packet > 2000" errors
Fixed error with removing TileEntities prematurely