Fixes and stuff
Ship disappearing bug be gone
Changes
remove shipmod
Removed servermods
Testing build script
Mining laser changes

Made it so the mining laser doesn't need a direct shaft down to mine.
Added functions to mining laser
Added speed mutliple function

Made it so it doesn't go to next layer when out of energy
I did a stupid
Air cells now drop empty cells on use

Good for expensive gregtechness
Added new configs and fixed chest function thing.
Moved machines to a machine package
Added a chunk loading TE abstract class
Made the mining laser chunk load.
Rebalanced mining laser
Made mining laser current and minimum layer controllable
Mining laser saves mining area size
Fixed bug in ship scanner
Version number bump
Chunk loading bugfix
Another chunk loading fix attempt
Protect against concurrent modification
Refactored mining laser code

Moved majority of the code out of the mining laser class.
Things which are not specific to any laser block harvester (such as
finding a particle accelerator or harvesting a block) have been moved to
the TileEntityAbstractMiner abstract class.
The only things in the mining laser are the things related to the
operation of that particular laser.
Laser Tree Farm beginnings