Bugs

VillageTiles = 2 instead of 3
Set the rest of the changes
moved the creatin of gamePanel is Game's loadObject method
Fixed line of code in Developer's serialize(..) since I forgot to camel hump one variable name
Commented out Cell's toStrin() so there are no more errors when placing a tile
Commenting in GameManager on quitGame and saveGame methods that I implemented
Merge remote-tracking branch 'origin/master'
made important bug fixes