We should be reconnecting automagically.
Fix #2197   There is no wait forever option, so we actually need a timeout.
Add a rate limit for mojang api requests.  Configurable via hidden.yml
Fix dealing too much AOE damage

Bandaid for #2170
Added McMMOPlayerVampirismEvent

Expands API possibilities regarding death penalty features.
Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent

McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.

Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
SHould fix #2195
This way is cleaner though.
Change purge a bit.  Apparently andrewkm says this works.
UUID support for parties
Keep a list of online party members in memory
Add hasMember methods
Use LinkedHashMap<UUID, String> instead
Upgrade old party.yml files
Use own database to grab uuids instead (?)