Guess what every mime has been exposing all this time?
did more fixes than I originally believed.
WIP on some of the Kitchen

- Stopped here due to odd local server behavior
admin super matter warning
Foam extinguishers part 2
>byond
Merge pull request #1294 from SkowronX/Bleeding-Edge

Mime Rump Sprite Fix
Finishing fix to oven
Kitchen Overhaul

- Unfucking some of iamagoofball's new machines. Still most likely not
complete, but it's a start
- Most machines can now be unanchored using a wrench
- Unanchored machines naturally can't function
- Power usage increased a lot
Fixing fire resistance coefficient

- Shipped with minor typo fixes
One more typo
Added Bladewolf Mobility Module M-sprite

- Ensures Bladewolf Combat Borgs don't go invisible when moving around
with mobility modules
- Placeholder sprite, but this is far better than allowing borgs to be
completely invisible at a moment's notice
Native date format support for changelog parser dealie (/tg/)
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Fixing Teleporter

- Teleporter no longer drops two teleporter circuit boards (One board is
already dropped during deconstruction, so putting another one in
component_parts fucks it up)
Changed Vox Internals Box to Vox

- Vox players now start up with their race box which notably contains
nitrogen emergency tanks instead of oxygen tanks
Removal of some debugging.
Merge pull request #1301 from dylanstrategie/Race-Spawn

Changed Vox Internals Box to Vox
Merge pull request #1300 from dylanstrategie/Teleporter-Fix

Fixing Teleporter
Merge pull request #1299 from dylanstrategie/Robots

Added Bladewolf Mobility Module M-sprite