Implemented weapon system to use variables that the weapon screen will change.
Added a chat message to announce that a new player has joined the game.
Merge branch 'Greg' of https://github.com/3ternal5hadows/MobaRepo into Greg

Conflicts:
	unity/Assets/Scenes/level 1.unity
Combo system works now, 10% crit chance per combo
Restructured melee weapon code (AttackAnimation.cs)
added the power attack of the shuriken
-my unity might be glitchy, the code to have the shurikens die on contact with the player should work, but it doesn't on my unity
       I will test it in the game and edit it from there if I have to.
also included an empty prefab that is to be used with the power attack
Merge branch 'Version1' of https://github.com/3ternal5hadows/MobaRepo into Version1

Conflicts:
	unity/Assets/Scenes/level 1.unity