initial commit
adding player.js and enemy.js
adding basic entity code
adding a couple more entites
adding cache busting
updates to item adding TODOs
enemy logic
enemy logic
Added initial version of Player
Merge branch 'master' of bitbucket.org:romeldris/wheelchair
Updated Player Object, need to add sprite
defined collision type for items
Merge branch 'master' of https://bitbucket.org/romeldris/wheelchair
Rough prototype of side-scroller
fixed some syntax erros on items
Merge remote-tracking branch 'origin/levelDesign' into levelDesign
added temp enemy sprite and enemy collision
adding test img
Modified player boundary to be more obvious on right side
oops